X-Git-Url: http://g0dil.de/git?a=blobdiff_plain;f=PPI%2FQueueing.hh;h=5ed6a9ff855923dd86603f152b306220350933b0;hb=92f8630b75f3ef50e73c48cde58645dcd1534e27;hp=7b7421e4ff41dfcc2faf7b00da38f8c21f1e12d8;hpb=81ffa1c459b96dd44472bcef37e1e373934ee138;p=senf.git diff --git a/PPI/Queueing.hh b/PPI/Queueing.hh index 7b7421e..5ed6a9f 100644 --- a/PPI/Queueing.hh +++ b/PPI/Queueing.hh @@ -1,6 +1,8 @@ -// Copyright (C) 2007 -// Fraunhofer Institut fuer offene Kommunikationssysteme (FOKUS) -// Kompetenzzentrum fuer Satelitenkommunikation (SatCom) +// $Id$ +// +// Copyright (C) 2007 +// Fraunhofer Institute for Open Communication Systems (FOKUS) +// Competence Center NETwork research (NET), St. Augustin, GERMANY // Stefan Bund // // This program is free software; you can redistribute it and/or modify @@ -21,8 +23,8 @@ /** \file \brief Queueing public header */ -#ifndef HH_Queueing_ -#define HH_Queueing_ 1 +#ifndef HH_SENF_PPI_Queueing_ +#define HH_SENF_PPI_Queueing_ 1 // Custom includes #include "predecl.hh" @@ -43,6 +45,12 @@ namespace ppi { operating system by sending throttling events. The PPI will never loose a packet internally (if not a module explicitly does so), however it may disable reception of new incoming packets which will then probably be dropped by the operating system. + + \attention Notifications may be forwarded to the QueueingDiscipline implementation + out-of-order: A dequeue event may be notified before the corresponding enqueue + event (this happens to optimize away transient throttling state changes which would + otherwise occur if a packet is entered into the queue and then removed from it in the + same processing step). */ class QueueingDiscipline { @@ -50,22 +58,43 @@ namespace ppi { virtual ~QueueingDiscipline(); enum Event { ENQUEUE, DEQUEUE }; ///< Possible queueing events - enum State { THROTTLED, UNTHROTTLED }; ///< Possible queueing states - virtual State update(connector::PassiveInput & input, Event event) = 0; + virtual void update(connector::GenericPassiveInput & input, Event event) = 0; ///< Calculate new queueing state /**< Whenever the queue is manipulated, this member is - called to calculate the new throttling state. + called to calculate the new throttling state. The + member must call \a input's \c throttle() or \c + unthrottle() member to set the new throttling state. \param[in] input Connector holding the queue - \param[in] event Type of event triggering the update - \returns new throttling state */ + \param[in] event Type of event triggering the update */ + }; + + /** \brief Simple queueing discipline with high and low threshold + + The ThresholdQueueing QueueingDiscipline is a simple queueing discipline which throttles the + input as soon the number of packets in the queue reaches the \a high threshold. The input + will be unthrottled when the number of packets drops to the \a low threshold. + + The default queueing discipline is ThresholdQueueing(1,0). + */ + class ThresholdQueueing + : public QueueingDiscipline + { + public: + ThresholdQueueing(unsigned high, unsigned low); + + virtual void update(connector::GenericPassiveInput & input, Event event); + + private: + unsigned high_; + unsigned low_; }; }} ///////////////////////////////hh.e//////////////////////////////////////// -//#include "Queueing.cci" +#include "Queueing.cci" //#include "Queueing.ct" //#include "Queueing.cti" #endif