X-Git-Url: http://g0dil.de/git?a=blobdiff_plain;f=senf%2FUtils%2FConsole%2FNode.hh;h=a6d64c41f5d634db145589b981f50d05775153df;hb=6aae6e526573187ece558842e928578e5aa4cc4c;hp=5765dd644fab62c9fb6c5d7032ea5971738fb831;hpb=9cb871b939efe93e35dd96808d25089399acfc46;p=senf.git diff --git a/senf/Utils/Console/Node.hh b/senf/Utils/Console/Node.hh index 5765dd6..a6d64c4 100644 --- a/senf/Utils/Console/Node.hh +++ b/senf/Utils/Console/Node.hh @@ -58,7 +58,7 @@ dir.doc("Manager for something"); // Add a member function (the pointer-to-member is automatically bound to this instance) - dir.add("member", fty::Command(this, &SomeClass::member) + dir.add("member", fty::Command(&SomeClass::member, this) .doc("Do the member operation")); } @@ -132,7 +132,7 @@ \code void callback(std::ostream & os, senf::console::ParseCommandInfo const & command) { ... } // ... - myDirectory.add("foo",&callback); + myDirectory.add("foo",fty::Command(&callback)); \endcode Every node is identified among it's siblings by it's name. The name of the node is set when @@ -158,10 +158,10 @@ Depending on the node type added, additional node parameters may be set. For example, every node has a documentation parameter which is used by the online-help system. To assign these parameters, the node exposes corresponding member functions. Since - senf::console::DirectoryNode::add() returns the newly added node by reference, additional - parameters may just be added to the end of the add command: + senf::console::DirectoryNode::add() returns the newly added node by reference. Additional + parameters may be added after the factory call: \code - myDirectory.add("foo",&fooCallback).doc("The foo method"); + myDirectory.add("foo", fty::Command(&fooCallback).doc("The foo method") ); \endcode Since the parameter setters all return the node reference, additional parameters may just be added to the end of the command. @@ -387,8 +387,8 @@ namespace console { This node type provides the internal and root nodes of the tree. It allows to add arbitrary children and supports directory traversal. - Nodes are normally not instantiated manually but are created by the DirectoryNode via - mkdir() or add(). Special add() members however allow externally allocated node objects. + Nodes are normally not instantiated manually but are created using factory calls. Special + add() members however allow externally allocated node objects. Nodes may be added to the tree only once, otherwise chaos will ensue. Since nodes are always managed dynamically, there is a special ScopedDirectory proxy template which provides a @@ -674,10 +674,49 @@ namespace console { DirectoryNode & provideDirectory(DirectoryNode & dir, std::string const & name); -#ifndef DOXYGEN +/** \brief Console node factories + + The senf::console::factory namespace (customarily aliased to \c fty in user code) contains + factories used to create new node types: + \code + namespace fty = senf::console::factory; + + senf::console::DirectoryNode & dir (node.add("dirname", fty::Directory())); + + dir.add("name", fty::Command(&fn) + .arg("flag") + .doc("documentation")); + \endcode + The node is added by passing the factory instance to senf::console::DirectoryNode::add(). + + To further customize the node, you may call attributor members on the temporary factory class + instance. Since the attributor members always return a self-reference to the factory class + instance, attributor calls may be chained arbitrarily. + + \see + \ref console_commands for details on the command nodes \n + \ref node_tree for details on the structural nodes (directory, link) + + \note All factories are documented here as classes when in fact some are functions returning + internal classes. + + \implementation It is not true, that all attributor members return a self reference. Some + attributor members will return a new object of slightly different type. However, the + behavior is as documented above. + + \ingroup console_commands + */ namespace factory { + /** \brief SimpleCommandNode factory + + This factory will create a SimpleCommandNode calling the given callback. A SimpleCommandNode + does not support overloading or automatic argument parsing. + + \attention This class is of interest mostly for testing and as a simple CommandNode + example. Use senf::console::factory::Command instead. + */ class SimpleCommand : public detail::NodeFactory { @@ -687,15 +726,32 @@ namespace factory { explicit SimpleCommand(SimpleCommandNode::Function fn); - SimpleCommandNode & create(DirectoryNode & dir, std::string const & name) const; - SimpleCommand const & doc(std::string const & doc) const; + ///< Set simple command documentation SimpleCommand const & shortdoc(std::string const & doc) const; + ///< Set simple command short documentation private: + SimpleCommandNode & create(DirectoryNode & dir, std::string const & name) const; + SimpleCommandNode::ptr node_; + + friend class senf::console::DirectoryNode; }; + /** \brief DirectoryNode factory + + This factory will create new directory nodes. Use + + \code + namespace fty = senf::console::factory; + node.add("mydir", fty::Directory()) + \endcode + + To add a directory \a mydir to \a node. + + \see \ref node_tree + */ class Directory : public detail::NodeFactory { @@ -705,15 +761,32 @@ namespace factory { Directory(); - DirectoryNode & create(DirectoryNode & dir, std::string const & name) const; - Directory const & doc(std::string const & doc) const; + ///< Set directory documentation Directory const & shortdoc(std::string const & doc) const; + ///< Set directory short documentation private: + DirectoryNode & create(DirectoryNode & dir, std::string const & name) const; + DirectoryNode::ptr node_; + + friend class senf::console::DirectoryNode; }; + /** \brief LinkNode factory + + This factory will create new link nodes. Use + + \code + namespace fty = senf::console::factory; + node.add("mylink", fty::Link(targetNode)) + \endcode + + To add a link \a mylink to \a node pointing to \a targetNode + + \see \ref node_tree + */ class Link : public detail::NodeFactory { @@ -723,16 +796,16 @@ namespace factory { explicit Link(GenericNode & target); + private: LinkNode & create(DirectoryNode & dir, std::string const & name) const; - private: LinkNode::ptr node_; + + friend class senf::console::DirectoryNode; }; } -#endif - }} ///////////////////////////////hh.e////////////////////////////////////////