From: g0dil Date: Mon, 8 Jun 2009 09:28:22 +0000 (+0000) Subject: Utils/Console: UDPServer documentation X-Git-Url: http://g0dil.de/git?a=commitdiff_plain;h=9a4ab28bb53bc1a7719141a2263282d4cf73b258;p=senf.git Utils/Console: UDPServer documentation git-svn-id: https://svn.berlios.de/svnroot/repos/senf/trunk@1226 270642c3-0616-0410-b53a-bc976706d245 --- diff --git a/Utils/Console/Mainpage.dox b/Utils/Console/Mainpage.dox index b46ce64..c7270dd 100644 --- a/Utils/Console/Mainpage.dox +++ b/Utils/Console/Mainpage.dox @@ -524,7 +524,7 @@ \subsection console_noninteractive Non-interactive network console After a new connection is established, the console server waits a short time for data to arrive. - arrive. Only if nothing happens in the first 500ms, an interactive session is initialized. + Only if nothing happens in the first 500ms, an interactive session is initialized. By sending data immediately after opening the connection, the console is switched into non-interactive mode. In this mode, no prompt is displayed. In this mode, commands are \e not @@ -549,6 +549,25 @@ Commands are executed as soon as the terminating character (';', '{' or '}') is received or when the sending end of the connection is closed. + + \section console_udp Non-interactive UDP console + + The UDP console allows to script the console tree via UDP packets. Every UDP packet must be a + complete command (or sequence of commands). The combined reply of all these commands will be + returned in a single UDP packet. This reply can be disabled or directed to a different address. + + To start a UDP server, just create an instance of the senf::console::UDPServer class + \code + senf::console::UDPServer server (senf::INet4SocketAddress("127.0.0.1:23232")); + \endcode + (Remember to enter the scheduler main-loop for processing) + + Commands may then be sent to this UDP console e.g. using netcat +
+    $ echo "cd sys; ls" | nc6 -u --half-close localhost 23232 2>/dev/null
+    
+ + \see senf::console::UDPServer */ /** \defgroup console_commands Supported command types diff --git a/Utils/Console/UDPServer.hh b/Utils/Console/UDPServer.hh index 7ee589a..b5a91d0 100644 --- a/Utils/Console/UDPServer.hh +++ b/Utils/Console/UDPServer.hh @@ -40,7 +40,19 @@ namespace senf { namespace console { - /** \brief + /** \brief UDP Console server + + This class provides UDP access to the console to allow remote scripting. The UDP console + does support multicast operation. + + Every UDP packet will be executed in a clean context: No directory groups are open/closed, + and the current directory is always the root directory. + + By default, the server will send command replies via UDP to the sender of the corresponding + incoming command. Replies may however either be completely disabled or be sent to a fixed + address (which may be a multicast address). + + \ingroup console_access */ class UDPServer : public boost::noncopyable @@ -60,14 +72,18 @@ namespace console { ///@{ explicit UDPServer(senf::INet4SocketAddress const & address); + ///< Open UDP server on \a address explicit UDPServer(senf::INet6SocketAddress const & address); + ///< Open UDP server on \a address ///@} /////////////////////////////////////////////////////////////////////////// - UDPServer & replies(bool enable); + UDPServer & replies(bool enable); ///< Enable or disable reply packets UDPServer & replies(senf::INet4SocketAddress const & address); + ///< Send replies to \a address UDPServer & replies(senf::INet6SocketAddress const & address); + ///< Send replies to \a address DirectoryNode & root() const; ///< Get root node