4 // Fraunhofer Institut fuer offene Kommunikationssysteme (FOKUS)
5 // Kompetenzzentrum fuer Satelitenkommunikation (SatCom)
6 // Stefan Bund <stefan.bund@fokus.fraunhofer.de>
8 // This program is free software; you can redistribute it and/or modify
9 // it under the terms of the GNU General Public License as published by
10 // the Free Software Foundation; either version 2 of the License, or
11 // (at your option) any later version.
13 // This program is distributed in the hope that it will be useful,
14 // but WITHOUT ANY WARRANTY; without even the implied warranty of
15 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 // GNU General Public License for more details.
18 // You should have received a copy of the GNU General Public License
19 // along with this program; if not, write to the
20 // Free Software Foundation, Inc.,
21 // 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
24 \brief UDPv4SocketHandle and UDPv6SocketHandle public header
26 \todo Implement possibly non-blocking connect and SO_ERROR in the
30 #ifndef HH_UDPSocketHandle_
31 #define HH_UDPSocketHandle_ 1
34 #include "INetProtocol.hh"
35 #include "UDPProtocol.hh"
36 #include "BSDSocketProtocol.hh"
37 #include "FramingPolicy.hh"
38 #include "CommunicationPolicy.hh"
39 #include "ReadWritePolicy.hh"
40 #include "BufferingPolicy.hh"
41 #include "ProtocolClientSocketHandle.hh"
43 //#include "UDPSocketHandle.mpp"
44 ///////////////////////////////hh.p////////////////////////////////////////
48 /// \addtogroup concrete_protocol_group
51 typedef MakeSocketPolicy<
52 INet4AddressingPolicy,
53 DatagramFramingPolicy,
54 UnconnectedCommunicationPolicy,
58 >::policy UDPv4Socket_Policy; ///< Socket Policy of the UDPv4 Protocol
60 /** \brief IPv4 UDP Socket Protocol
62 \par Socket Handle typedefs:
63 \ref UDPv4ClientSocketHandle (ProtocolClientSocketHandle)
65 \par Policy Interface:
66 ClientSocketHandle::read(), ClientSocketHandle::write(), ClientSocketHandle::bind(),
67 ClientSocketHandle::local(), ClientSocketHandle::connect(), ClientSocketHandle::peer(),
68 ClientSocketHandle::rcvbuf(), ClientSocketHandle::sndbuf()
73 UDPv4SocketProtocol provides an internet protocol stream socket based on the UDP protocol
76 This class is utilized as the protocol class of the ProtocolClientSocketHandle
77 via the Socket Handle typedefs above.
79 \see UDPv6SocketProtocol
81 class UDPv4SocketProtocol
82 : public ConcreteSocketProtocol<UDPv4Socket_Policy>,
85 public BSDSocketProtocol,
86 public AddressableBSDSocketProtocol
89 ///////////////////////////////////////////////////////////////////////////
95 void init_client() const; ///< Create unconnected client socket
96 /**< \note This member is implicitly called from the
97 ProtocolClientSocketHandle::ProtocolClientSocketHandle()
99 void init_client(INet4Address const & address) const;
100 ///< Create client socket and connect
101 /**< Creates a new client socket and connects to the given
104 \param[in] address remote address to connect to */
105 /**< \note This member is implicitly called from the
106 ProtocolClientSocketHandle::ProtocolClientSocketHandle()
110 ///\name Abstract Interface Implementation
112 std::auto_ptr<SocketProtocol> clone() const;
117 typedef ProtocolClientSocketHandle<UDPv4SocketProtocol> UDPv4ClientSocketHandle;
119 typedef MakeSocketPolicy<
121 INet6AddressingPolicy
122 >::policy UDPv6Socket_Policy;
124 /** \brief IPv6 UDP Socket Protocol
126 \par Socket Handle typedefs:
127 \ref UDPv6ClientSocketHandle (ProtocolClientSocketHandle)
129 \par Policy Interface:
130 ClientSocketHandle::read(), ClientSocketHandle::write(), ClientSocketHandle::bind(),
131 ClientSocketHandle::local(), ClientSocketHandle::connect(), ClientSocketHandle::peer(),
132 ClientSocketHandle::rcvbuf(), ClientSocketHandle::sndbuf()
137 UDPv6SocketProtocol provides an internet protocol stream socket based on the UDP protocol
140 This class is utilized as the protocol class of the ProtocolClientSocketHandle
141 via the Socket Handle typedefs above.
143 \see UDPv4SocketProtocol
145 class UDPv6SocketProtocol
146 : public ConcreteSocketProtocol<UDPv6Socket_Policy>,
149 public BSDSocketProtocol,
150 public AddressableBSDSocketProtocol
153 ///////////////////////////////////////////////////////////////////////////
154 // internal interface
156 ///\name Constructors
159 void init_client() const; ///< Create unconnected client socket
160 /**< \note This member is implicitly called from the
161 ProtocolClientSocketHandle::ProtocolClientSocketHandle()
163 void init_client(INet6SocketAddress const & address) const;
164 ///< Create client socket and connect
165 /**< Creates a new client socket and connects to the given
168 \param[in] address remote address to connect to */
169 /**< \note This member is implicitly called from the
170 ProtocolClientSocketHandle::ProtocolClientSocketHandle()
174 ///\name Abstract Interface Implementation
176 std::auto_ptr<SocketProtocol> clone() const;
181 typedef ProtocolClientSocketHandle<UDPv6SocketProtocol> UDPv6ClientSocketHandle;
187 ///////////////////////////////hh.e////////////////////////////////////////
188 //#include "UDPSocketHandle.cci"
189 //#include "UDPSocketHandle.ct"
190 //#include "UDPSocketHandle.cti"
197 // c-file-style: "senf"
198 // indent-tabs-mode: nil
199 // ispell-local-dictionary: "american"