\autotoc
- \section packet_intro_arch Overall Architecture
+ \section packet_intro_arch Introduction
+ \seechapter \ref packet_arch
The Packet library consists of several components:
All these components work together to provide a hopefully simple and intuitive interface to
packet parsing and creation.
- \see \ref packet_arch
-
- \section packet_intro_usage Using the packet library
+ \section packet_intro_usage Tutorial
+ \seechapter \ref packet_usage
This chapter discusses the usage of the packet library from a high level view.
- \see \ref packet_usage
-
- \section packet_intro_parser Parsing packet data
+ \section packet_intro_api The packet API
- This chapter goes into more detail discussing the usage of packet parsers.
-
- \li categorizing packet parsers
- \li reading and writing values
- \li using complex parsers
+ The packet library API is divided into three areas
- \see \ref packetparser
+ \li the \ref senf::PacketData API for accessing the raw data container
+ \li the packet interpreter chain providing \ref packet_module
+ \li and \ref packetparser which provides access to protocol specific packet fields.
-
+
\section protocolbundles Supported packet types (protocols)
Each protocol bundle provides a collection of related concrete packet classes for a group of
\li \ref protocolbundle_default : Some basic default protocols: Ethernet, Ip, TCP, UDP
\li \ref protocolbundle_mpegdvb : MPEG and DVB protocols
+ \li \ref protocolbundle_80211 : 802.11 protocols
+ \li \ref protocolbundle_80221 : 802.21 protocols
There are two ways to link with a bundle
\section packet_intro_new Defining new packet types
+ \seechapter \ref packet_new
The packet library provides the framework which allows to define arbitrary packet types. There
- is quite some information needed to completely specify a specific type of paceket.
+ is quite some information needed to completely specify a specific type of packet.
- \see \ref packet_new
*/
/** \page packet_arch Overall Packet library Architecture
\code
Packet p = ...;
- // Change first byte of packet to 0
+ // Change first byte of packet to 1
p.data()[0] = 1u;
// Copy packet data into a vector
udp.first<IPv4Packet>() // throws InvalidPacketChainException
udp.prev() == ip // true
- udp.prev<EthernetPacket>() // throws Inv
+ udp.prev<EthernetPacket>() // throws InvalidPacketChainException
\endcode
\see \ref packet_module
To access this information, we need to use a protocol specific handle, the senf::ConcretePacket
which takes as a template argument the specific type of packet to be interpreted. This allows us
- to easily interpret or create packets. Here an example on how to create a new Etheret / IP / UDP
+ to easily interpret or create packets. Here an example on how to create a new Ethernet / IP / UDP
/ Payload packet interpreter chain:
\code
eth->source() = senf::MACAddress::from_string("00:11:22:33:44:55");
eth->destination() = senf::MACAddress::from_string("00:11:22:33:44:66");
- eth.finalize();
+ eth.finalizeAll();
\endcode
Again, realize, that \a eth, \a ip, \a udp and \a payload share the same internal packet
eth->source() = senf::MACAddress::from_string("00:11:22:33:44:55");
eth->destination() = senf::MACAddress::from_string("00:11:22:33:44:66");
- eth.finalize();
+ eth.finalizeAll();
\endcode
As seen above, packet fields are accessed using the <tt>-></tt> operator whereas other packet
- facilities (like \c finalize()) are directly accessed using the member operator. The field
- values are simply set using appropriately named accessors. As a last step, the \c finalize()
+ facilities (like \c finalizeAll()) are directly accessed using the member operator. The field
+ values are simply set using appropriately named accessors. As a last step, the \c finalizeAll()
call will update all calculated fields (fields like next-protocol, header or payload length,
checksums etc). Now the packet is ready. We may now send it out using a packet socket
invalid packets since the packet will not be validated against it's protocol.
- \section packet_usage_fields Protocol fields
+ \section packet_usage_fields Field access
When working with concrete protocols, the packet library provides direct access to all the
protocol information.
This is a very abstract description of the parser structure. For a more concrete description, we
need to differentiate between the different parser types
- \subsection packet_usage_fields_value Value parsers
+ \subsection packet_usage_fields_value Simple fields (Value parsers)
We have already seen value parsers: These are the lowest level building blocks witch parse
numbers, addresses etc. They return some type of value and can be assigned such a value. More
Remember, that a parser does \e not contain any data: It only points into the raw data
container. This is also true for the collection parsers. VectorParser and ListParser provide an
- interface which looks like an STL container to access the elements.
+ interface which looks like an STL container to access a sequence of elements.
+
+ We will use an \c MLDv2QueryPacket as an example (see <a
+ href="http://tools.ietf.org/html/rfc3810#section-5">RFC 3810</a>). Here an excerpt of the
+ relevant fields:
- We will use an MLDv2 Query as an example (see <a
- href="http://tools.ietf.org/html/rfc3810#section-5">RFC 3810</a>).
+ <table class="fields">
+ <tr><td>nrOfSources</td><td>Integer</td><td>Number of multicast sources in this packet</td></tr>
+ <tr><td>sources</td><td>Vector of IPv6 Addresses</td><td>Multicast sources</td></tr>
+ </table>
+
+ To demonstrate nested collections, we use the \c MLDv2ReportPacket as an example. The relevant
+ fields of this packet are;
+
+ <table class="fields">
+ <tr><td>nrOfRecords</td><td>Integer</td><td>Number of multicast address records</td></tr>
+ <tr><td>records</td><td>List of Records</td><td>List of multicast groups and sources</td></tr>
+ </table>
+
+ Each Record is a composite with the following relevant fields:
+
+ <table class="fields">
+ <tr><td>nrOfSources</td><td>Integer</td><td>Number of sources in this record</td></tr>
+ <tr><td>sources</td><td>Vector of IPv6 Addresses</td><td>Multicast sources</td></tr>
+ </table>
+
+ The first example will iterate over the sources in a \c MLDv2QueryPacket:
\code
MLDv2QueryPacket mld = ...;
Beside other fields, the MLDv2Query consists of a list of source addresses. The \c sources()
member returns a VectorParser for these addresses. The collection parsers can only be accessed
- completely using a container wrapper. This is, what we do in above example.
+ completely using a container wrapper. The container wrapper type is available as the \c
+ container member of the collection parser, here it is \c
+ MLDv2QueryPacket::Parser::sources_t::container.
- The wrapper can also be used to manipulate that list. Here we copy a list of addresses from an
- \c std::vector into the packet:
+ Using this wrapper, we can not only read the data, we can also manipulate the source list. Here
+ we copy a list of addresses from an \c std::vector into the packet:
\code
std::vector<senf::INet6Address> addrs (...);
std::copy(addrs.begin(), addrs.end(), sources.begin())
\endcode
- Collection parsers may also be nested. To access a nested collection parser, such a container
- wrapper should be allocated for each level. An MLD Report (which is a composite parser) includes
- a list of multicast address records called \c records(). Each record is again a composite which
- contains a list of sources called \c sources():
+ Collection parsers may be nested. To access a nested collection parser, a container wrapper must
+ be allocated for each level. An MLD Report (which is a composite parser) includes a list of
+ multicast address records called \c records(). Each record is again a composite which contains a
+ list of sources called \c sources():
\code
MLDv2ReportPacket report = ...;
for (MLDv2ReportPacket::Parser::records_t::container::iterator i (records.begin());
i != records.end(); ++i) {
// Allocate a collection wrapper for the multicast address record
- typedef MLDv2ReportPackte::Parser::records_t::value_type::sources_t Sources;
+ typedef MLDv2ReportPacket::Parser::records_t::value_type::sources_t Sources;
Sources::container sources (i->sources());
// Iterate over the sources in this record
invalidate the wrapper if it changes the packets size.
\see
- senf::VectorParser_Container Interface of the vector parser container wrapper \n
- senf::ListParser_Container Interface of the list parser container wrapper
+ senf::VectorParser / senf::VectorParser_Container Interface of the vector parser \n
+ senf::ListParser / senf::ListParser_Container Interface of the list parser
\subsubsection packet_usage_collection_variant The Variant Parser
to define variants in a different way giving other names to the special members (\c has_\e
name or \c init_\e name etc.). This must be documented with the composite or protocol parser
which defines the variant.
+
+ \section packet_usage_annotation Annotations
+
+ Sometimes we need to store additional data with a packet. Data, which is not part of the packet
+ itself but gives us some information about the packet: A timestamp, the interface the packet was
+ received on or other processing related information.
+
+ This type of information can be stored using the annotation interface. The following example
+ will read packet data and will store the read timestamp as a packet annotation.
+
+ \code
+ struct Timestamp {
+ senf::ClockService::clock_t value;
+ };
+
+ senf::EthernetPacket packet (senf::EthernetPacket::create(senf::noinit));
+ sock.read(packet.data(), 0u);
+ packet.annotation<Timestamp>().value = senf::ClockService::now();
+ \endcode
+
+ In the same way, the annotation can be used later
+
+ \code
+ if (senf::ClockService::now() - packet.annotation<Timestamp>().value
+ > senf::ClockService::seconds(1)) {
+ // Ouch ... this packet is to old
+ // ...
+ }
+ \endcode
+
+ It is very important to define a specific structure (or class or enum) type for each type of
+ annotation. \e Never directly store a fundamental type as an annotation: The name of the type is
+ used to look up the annotation, so you can store only one annotation for each built-in type. \c
+ typedef does not help since \c typedef does not introduce new type names, it only defines an
+ alias.
+
+ Of course, the annotation structure can be arbitrary. However, one very important caveat: If the
+ annotation is not a POD type, it needs to inherit from senf::ComplexAnnotation. A type is POD,
+ if it is really just a bunch of bytes: No (non-static) members, no constructor or destructor and
+ no base classes and all it's members must be POD too. So the following annotation is complex
+ since \c std::string is not POD
+
+ \code
+ struct ReadInfo : senf::ComplexAnnotation
+ {
+ std::string interface;
+ senf::ClockService::clock_t timestamp;
+ };
+
+ // ...
+
+ packet.annotation<ReadInfo>().interface = "eth0";
+ packet.annotation<ReadInfo>().timestamp = senf::ClockService::now();
+
+ // Or store a reference to the annotation for easier access
+
+ ReadInfo & info (packet.annotation<ReadInfo>());
+
+ if (info.interface == "eth0") {
+ // ...
+ }
+ \endcode
+
+ Every annotation is automatically default-initialized, there is no way to query, whether a
+ packet holds a specific annotation -- every packet conceptually always holds all annotations.
+
+ You should use annotations economically: Every annotation type used in your program will
+ allocate an annotation slot in \e all packet data structures. So don't use hundreds of different
+ annotation types if this is not really necessary: Reuse annotation types where possible or
+ aggregate data into larger annotation structures. The best solution is to use annotations only
+ for a small number of packet specific informations. If you really need to manage a train-load of
+ data together with the packet consider some other way (e.g. place the packet into another class
+ which holds that data).
+
+ \see senf::Packet::annotation()
*/
/** \page packet_new Defining new Packet types