\par Policy Interface:
ClientSocketHandle::read(), ClientSocketHandle::write(), ClientSocketHandle::bind(),
- ClientSocketHandle::local(), ClientSocketHandle::connect(), ClientSocketHandle::peer(),
- ClientSocketHandle::rcvbuf(), ClientSocketHandle::sndbuf()
+ ClientSocketHandle::local(), ClientSocketHandle::connect(), ClientSocketHandle::peer()
\par Address Type:
- INet4Address
+ INet4SocketAddress
ConnectedRawV4SocketProtocol provides an internet protocol raw socket based on IPv4 addressing.
This socket will put data written to it onto the IPv4 layer: if you call writeto don't inlude the header!
: public ConcreteSocketProtocol<ConnectedRawV4Socket_Policy, ConnectedRawV4SocketProtocol>,
public RawINetSocketProtocol,
public BSDSocketProtocol,
- public DatagramSocketProtocol,
+ public DatagramSocketProtocol,
public AddressableBSDSocketProtocol
{
public:
\par Policy Interface:
ClientSocketHandle::read(), ClientSocketHandle::write(), ClientSocketHandle::bind(),
- ClientSocketHandle::local(), ClientSocketHandle::connect(), ClientSocketHandle::peer(),
- ClientSocketHandle::rcvbuf(), ClientSocketHandle::sndbuf()
-
+ ClientSocketHandle::local(), ClientSocketHandle::connect(), ClientSocketHandle::peer()
+
\par Address Type:
INet6Address
: public ConcreteSocketProtocol<ConnectedRawV6Socket_Policy, ConnectedRawV6SocketProtocol>,
public RawINetSocketProtocol,
public BSDSocketProtocol,
- public DatagramSocketProtocol,
+ public DatagramSocketProtocol,
public AddressableBSDSocketProtocol
{
public: