#define CONNECTEDRAWINETSOCKETHANDLE_HH_
// Custom includes
-#include "INetProtocol.hh"
-#include "RawINetProtocol.hh"
+#include "INetSocketProtocol.hh"
+#include "RawINetSocketProtocol.hh"
#include "../../../Socket/Protocols/BSDSocketProtocol.hh"
+#include "../../../Socket/Protocols/DatagramSocketProtocol.hh"
#include "../../../Socket/FramingPolicy.hh"
#include "../../../Socket/CommunicationPolicy.hh"
#include "../../../Socket/ReadWritePolicy.hh"
*/
class ConnectedRawV4SocketProtocol
: public ConcreteSocketProtocol<ConnectedRawV4Socket_Policy, ConnectedRawV4SocketProtocol>,
- public RawINetProtocol,
+ public RawINetSocketProtocol,
public BSDSocketProtocol,
+ public DatagramSocketProtocol,
public AddressableBSDSocketProtocol
{
public:
*/
class ConnectedRawV6SocketProtocol
: public ConcreteSocketProtocol<ConnectedRawV6Socket_Policy, ConnectedRawV6SocketProtocol>,
- public RawINetProtocol,
+ public RawINetSocketProtocol,
public BSDSocketProtocol,
+ public DatagramSocketProtocol,
public AddressableBSDSocketProtocol
{
public: