\see RawV6SocketProtocol
*/
class ConnectedRawV4SocketProtocol
- : public ConcreteSocketProtocol<ConnectedRawV4Socket_Policy>,
+ : public ConcreteSocketProtocol<ConnectedRawV4Socket_Policy, ConnectedRawV4SocketProtocol>,
public IPv4Protocol,
public RawINetProtocol,
public BSDSocketProtocol,
- public AddressableBSDSocketProtocol//,
-// public senf::pool_alloc_mixin<RawV4Socket_Policy>
+ public AddressableBSDSocketProtocol
{
public:
///////////////////////////////////////////////////////////////////////////
\param[in] address local address to connect to */
///@}
- ///\name Abstract Interface Implementation
-
- std::auto_ptr<SocketProtocol> clone() const;
-
- ///@}
};
typedef ProtocolClientSocketHandle<ConnectedRawV4SocketProtocol> ConnectedRawV4ClientSocketHandle;
\see RawV6SocketProtocol
*/
class ConnectedRawV6SocketProtocol
- : public ConcreteSocketProtocol<ConnectedRawV6Socket_Policy>,
+ : public ConcreteSocketProtocol<ConnectedRawV6Socket_Policy, ConnectedRawV6SocketProtocol>,
public IPv6Protocol,
public RawINetProtocol,
public BSDSocketProtocol,
- public AddressableBSDSocketProtocol//,
-// public senf::pool_alloc_mixin<RawV6SocketProtocol>
+ public AddressableBSDSocketProtocol
{
public:
///////////////////////////////////////////////////////////////////////////
constructor (??) */
///@}
- ///\name Abstract Interface Implementation
-
- std::auto_ptr<SocketProtocol> clone() const;
-
- ///@}
};
typedef ProtocolClientSocketHandle<ConnectedRawV6SocketProtocol> ConnectedRawV6ClientSocketHandle;