clientHandle().connect(address);
}
-prefix_ std::auto_ptr<senf::SocketProtocol> senf::ConnectedUDPv4SocketProtocol::clone()
- const
-{
- return std::auto_ptr<SocketProtocol>(new ConnectedUDPv4SocketProtocol());
-}
-
///////////////////////////////////////////////////////////////////////////
// senf::ConnectedUDPv6SocketProtocol::
clientHandle().connect(address);
}
-prefix_ std::auto_ptr<senf::SocketProtocol> senf::ConnectedUDPv6SocketProtocol::clone()
- const
-{
- return std::auto_ptr<SocketProtocol>(new ConnectedUDPv6SocketProtocol());
-}
-
///////////////////////////////cc.e////////////////////////////////////////
#undef prefix_
//#include "ConnectedUDPSocketHandle.mpp"