// Custom includes
#include "INetProtocol.hh"
#include "UDPProtocol.hh"
-#include "Socket/Protocols/BSDSocketProtocol.hh"
-#include "Socket/FramingPolicy.hh"
-#include "Socket/CommunicationPolicy.hh"
-#include "Socket/ReadWritePolicy.hh"
-#include "Socket/BufferingPolicy.hh"
-#include "Socket/ProtocolClientSocketHandle.hh"
+#include "../../../Socket/Protocols/BSDSocketProtocol.hh"
+#include "../../../Socket/FramingPolicy.hh"
+#include "../../../Socket/CommunicationPolicy.hh"
+#include "../../../Socket/ReadWritePolicy.hh"
+#include "../../../Socket/BufferingPolicy.hh"
+#include "../../../Socket/ProtocolClientSocketHandle.hh"
//#include "ConnectedUDPSocketHandle.mpp"
///////////////////////////////hh.p////////////////////////////////////////