protocol interface
*/
-#ifndef HH_ConnectedUDPSocketHandle_
-#define HH_ConnectedUDPSocketHandle_ 1
+#ifndef HH_SENF_Socket_Protocols_INet_ConnectedUDPSocketHandle_
+#define HH_SENF_Socket_Protocols_INet_ConnectedUDPSocketHandle_ 1
// Custom includes
#include "INetSocketProtocol.hh"
#include "UDPSocketProtocol.hh"
#include "../../../Socket/Protocols/BSDSocketProtocol.hh"
+#include "../../../Socket/Protocols/DatagramSocketProtocol.hh"
#include "../../../Socket/FramingPolicy.hh"
#include "../../../Socket/CommunicationPolicy.hh"
#include "../../../Socket/ReadWritePolicy.hh"
\par Policy Interface:
ClientSocketHandle::read(), ClientSocketHandle::write(), ClientSocketHandle::bind(),
- ClientSocketHandle::local(), ClientSocketHandle::connect(), ClientSocketHandle::peer(),
- ClientSocketHandle::rcvbuf(), ClientSocketHandle::sndbuf()
+ ClientSocketHandle::local(), ClientSocketHandle::connect(), ClientSocketHandle::peer()
\par Address Type:
- INet4Address
+ INet4SocketAddress
ConnectedUDPv4SocketProtocol provides an internet protocol stream socket based on the UDP
protocol and IPv4 addressing.
: public ConcreteSocketProtocol<ConnectedUDPv4Socket_Policy, ConnectedUDPv4SocketProtocol>,
public UDPSocketProtocol,
public BSDSocketProtocol,
+ public DatagramSocketProtocol,
public AddressableBSDSocketProtocol
{
public:
\par Policy Interface:
ClientSocketHandle::read(), ClientSocketHandle::write(), ClientSocketHandle::bind(),
- ClientSocketHandle::local(), ClientSocketHandle::connect(), ClientSocketHandle::peer(),
- ClientSocketHandle::rcvbuf(), ClientSocketHandle::sndbuf()
-
+ ClientSocketHandle::local(), ClientSocketHandle::connect(), ClientSocketHandle::peer()
+
\par Address Type:
INet6Address
: public ConcreteSocketProtocol<ConnectedUDPv6Socket_Policy, ConnectedUDPv6SocketProtocol>,
public UDPSocketProtocol,
public BSDSocketProtocol,
+ public DatagramSocketProtocol,
public AddressableBSDSocketProtocol
{
public: