#define HH_ConnectedUDPSocketHandle_ 1
// Custom includes
-#include "INetProtocol.hh"
-#include "UDPProtocol.hh"
+#include "INetSocketProtocol.hh"
+#include "UDPSocketProtocol.hh"
#include "../../../Socket/Protocols/BSDSocketProtocol.hh"
#include "../../../Socket/FramingPolicy.hh"
#include "../../../Socket/CommunicationPolicy.hh"
*/
class ConnectedUDPv4SocketProtocol
: public ConcreteSocketProtocol<ConnectedUDPv4Socket_Policy, ConnectedUDPv4SocketProtocol>,
- public UDPProtocol,
+ public UDPSocketProtocol,
public BSDSocketProtocol,
public AddressableBSDSocketProtocol
{
*/
class ConnectedUDPv6SocketProtocol
: public ConcreteSocketProtocol<ConnectedUDPv6Socket_Policy, ConnectedUDPv6SocketProtocol>,
- public UDPProtocol,
+ public UDPSocketProtocol,
public BSDSocketProtocol,
public AddressableBSDSocketProtocol
{