: public virtual SocketProtocol
{
public:
- void connect(INet4Address const & address) const; ///< Connect to remote address
+ void connect(INet4SocketAddress const & address) const; ///< Connect to remote address
/**< \todo make this obsolete by allowing access to the
ClientSocketHandle from ConcreateSocketProtocol
\param[in] address Address to connect to */
- void bind(INet4Address const & address) const; ///< Set local socket address
+ void bind(INet4SocketAddress const & address) const; ///< Set local socket address
/**< \todo make this obsolete by allowing access to the
ClientSocketHandle from ConcreateSocketProtocol
\param[in] address Address to set */