#define HH_INetProtocol_ 1
// Custom includes
-#include "Socket/SocketProtocol.hh"
+#include "../../../Socket/SocketProtocol.hh"
#include "INetAddressing.hh"
-#include "Socket/ClientSocketHandle.hh"
-#include "Socket/CommunicationPolicy.hh"
+#include "../../../Socket/ClientSocketHandle.hh"
+#include "../../../Socket/CommunicationPolicy.hh"
//#include "INetProtocol.mpp"
///////////////////////////////hh.p////////////////////////////////////////
: public virtual SocketProtocol
{
public:
- void connect(INet4Address const & address) const; ///< Connect to remote address
+ void connect(INet4SocketAddress const & address) const; ///< Connect to remote address
/**< \todo make this obsolete by allowing access to the
ClientSocketHandle from ConcreateSocketProtocol
\param[in] address Address to connect to */
- void bind(INet4Address const & address) const; ///< Set local socket address
+ void bind(INet4SocketAddress const & address) const; ///< Set local socket address
/**< \todo make this obsolete by allowing access to the
ClientSocketHandle from ConcreateSocketProtocol
\param[in] address Address to set */