Fix stupid typo in previous commit
[senf.git] / Socket / Protocols / INet / TCPSocketHandle.hh
index d0bb8bf..b6ffa81 100644 (file)
 #define HH_TCPSocketHandle_ 1
 
 // Custom includes
-#include "Utils/pool_alloc_mixin.hh"
+#include "../../../Utils/pool_alloc_mixin.hh"
 #include "INetProtocol.hh"
 #include "TCPProtocol.hh"
-#include "Socket/Protocols/BSDSocketProtocol.hh"
-#include "Socket/FramingPolicy.hh"
-#include "Socket/CommunicationPolicy.hh"
-#include "Socket/ReadWritePolicy.hh"
-#include "Socket/BufferingPolicy.hh"
-#include "Socket/ProtocolClientSocketHandle.hh"
-#include "Socket/ProtocolServerSocketHandle.hh"
+#include "../../../Socket/Protocols/BSDSocketProtocol.hh"
+#include "../../../Socket/FramingPolicy.hh"
+#include "../../../Socket/CommunicationPolicy.hh"
+#include "../../../Socket/ReadWritePolicy.hh"
+#include "../../../Socket/BufferingPolicy.hh"
+#include "../../../Socket/ProtocolClientSocketHandle.hh"
+#include "../../../Socket/ProtocolServerSocketHandle.hh"
 
 //#include "TCPSocketHandle.mpp"
 ///////////////////////////////hh.p////////////////////////////////////////
@@ -100,7 +100,7 @@ namespace senf {
                                         /**< \note This member is implicitly called from the
                                              ProtocolClientSocketHandle::ProtocolClientSocketHandle()
                                              constructor */
-        void init_client(INet4Address const & address) const;
+        void init_client(INet4SocketAddress const & address) const;
                                         ///< Create client socket and connect
                                         /**< Creates a new client socket and connects to the given
                                              address.
@@ -113,7 +113,7 @@ namespace senf {
                                         /**< \note This member is implicitly called from the
                                              ProtocolServerSocketHandle::ProtocolServerSocketHandle()
                                              constructor */
-        void init_server(INet4Address const & address, unsigned backlog=1) const;
+        void init_server(INet4SocketAddress const & address, unsigned backlog=1) const;
                                         ///< Create server socket and listen
                                         /**< Creates a new server socket, binds to \a address end
                                              starts listening for new connections with a backlog of