#define HH_TCPSocketHandle_ 1
// Custom includes
-#include "../../../Utils/pool_alloc_mixin.hh"
#include "INetProtocol.hh"
#include "TCPProtocol.hh"
#include "../../../Socket/Protocols/BSDSocketProtocol.hh"
#include "../../../Socket/FramingPolicy.hh"
#include "../../../Socket/CommunicationPolicy.hh"
#include "../../../Socket/ReadWritePolicy.hh"
-#include "../../../Socket/BufferingPolicy.hh"
#include "../../../Socket/ProtocolClientSocketHandle.hh"
#include "../../../Socket/ProtocolServerSocketHandle.hh"
StreamFramingPolicy,
ConnectedCommunicationPolicy,
ReadablePolicy,
- WriteablePolicy,
- SocketBufferingPolicy
+ WriteablePolicy
>::policy TCPv4Socket_Policy; ///< Socket Policy of the TCPv4 Protocol
/** \brief IPv4 TCP Socket Protocol
\see TCPv6SocketProtocol
*/
class TCPv4SocketProtocol
- : public ConcreteSocketProtocol<TCPv4Socket_Policy>,
+ : public ConcreteSocketProtocol<TCPv4Socket_Policy,TCPv4SocketProtocol>,
public IPv4Protocol,
public TCPProtocol,
public BSDSocketProtocol,
- public AddressableBSDSocketProtocol,
- public senf::pool_alloc_mixin<TCPv4SocketProtocol>
+ public AddressableBSDSocketProtocol
{
public:
///////////////////////////////////////////////////////////////////////////
constructor */
///@}
- ///\name Abstract Interface Implementation
-
- std::auto_ptr<SocketProtocol> clone() const;
-
- ///@}
};
typedef ProtocolClientSocketHandle<TCPv4SocketProtocol> TCPv4ClientSocketHandle;
\see TCPv4SocketProtocol
*/
class TCPv6SocketProtocol
- : public ConcreteSocketProtocol<TCPv6Socket_Policy>,
+ : public ConcreteSocketProtocol<TCPv6Socket_Policy,TCPv6SocketProtocol>,
public IPv6Protocol,
public TCPProtocol,
public BSDSocketProtocol,
- public AddressableBSDSocketProtocol,
- public senf::pool_alloc_mixin<TCPv6SocketProtocol>
+ public AddressableBSDSocketProtocol
{
public:
///////////////////////////////////////////////////////////////////////////
constructor */
///@}
- ///\name Abstract Interface Implementation
-
- std::auto_ptr<SocketProtocol> clone() const;
-
- ///@}
};
typedef ProtocolClientSocketHandle<TCPv6SocketProtocol> TCPv6ClientSocketHandle;