debian: Update build depends
[senf.git] / Socket / Protocols / INet / UDPSocketHandle.hh
index 1a1e93d..378511e 100644 (file)
@@ -1,9 +1,9 @@
 // $Id$
 //
 // Copyright (C) 2006
-// Fraunhofer Institut fuer offene Kommunikationssysteme (FOKUS)
-// Kompetenzzentrum fuer Satelitenkommunikation (SatCom)
-//     Stefan Bund <stefan.bund@fokus.fraunhofer.de>
+// Fraunhofer Institute for Open Communication Systems (FOKUS)
+// Competence Center NETwork research (NET), St. Augustin, GERMANY
+//     Stefan Bund <g0dil@berlios.de>
 //
 // This program is free software; you can redistribute it and/or modify
 // it under the terms of the GNU General Public License as published by
 #define HH_UDPSocketHandle_ 1
 
 // Custom includes
-#include "INetProtocol.hh"
-#include "UDPProtocol.hh"
-#include "Socket/Protocols/BSDSocketProtocol.hh"
-#include "Socket/FramingPolicy.hh"
-#include "Socket/CommunicationPolicy.hh"
-#include "Socket/ReadWritePolicy.hh"
-#include "Socket/BufferingPolicy.hh"
-#include "Socket/ProtocolClientSocketHandle.hh"
+#include "INetSocketProtocol.hh"
+#include "UDPSocketProtocol.hh"
+#include "MulticastSocketProtocol.hh"
+#include "../../../Socket/Protocols/BSDSocketProtocol.hh"
+#include "../../../Socket/Protocols/DatagramSocketProtocol.hh"
+#include "../../../Socket/FramingPolicy.hh"
+#include "../../../Socket/CommunicationPolicy.hh"
+#include "../../../Socket/ReadWritePolicy.hh"
+#include "../../../Socket/ProtocolClientSocketHandle.hh"
 
 //#include "UDPSocketHandle.mpp"
 ///////////////////////////////hh.p////////////////////////////////////////
@@ -53,22 +54,20 @@ namespace senf {
         DatagramFramingPolicy,
         UnconnectedCommunicationPolicy,
         ReadablePolicy,
-        WriteablePolicy,
-        SocketBufferingPolicy
+        WriteablePolicy
         >::policy UDPv4Socket_Policy;   ///< Socket Policy of the UDPv4 Protocol
 
     /** \brief IPv4 UDP Socket Protocol
 
         \par Socket Handle typedefs:
-        \ref UDPv4ClientSocketHandle (ProtocolClientSocketHandle)
+            \ref UDPv4ClientSocketHandle (ProtocolClientSocketHandle)
 
         \par Policy Interface:
-        ClientSocketHandle::read(), ClientSocketHandle::write(), ClientSocketHandle::bind(),
-        ClientSocketHandle::local(), ClientSocketHandle::connect(), ClientSocketHandle::peer(),
-        ClientSocketHandle::rcvbuf(), ClientSocketHandle::sndbuf()
+            ClientSocketHandle::read(), ClientSocketHandle::readfrom(),
+            ClientSocketHandle::writeto(), ClientSocketHandle::bind(), ClientSocketHandle::local()
 
         \par Address Type:
-        INet4Address
+            INet4SocketAddress
 
         UDPv4SocketProtocol provides an internet protocol stream socket based on the UDP protocol
         and IPv4 addressing.
@@ -79,12 +78,12 @@ namespace senf {
         \see UDPv6SocketProtocol
      */
     class UDPv4SocketProtocol
-        : public ConcreteSocketProtocol<UDPv4Socket_Policy>,
-          public IPv4Protocol,
-          public UDPProtocol,
+        : public ConcreteSocketProtocol<UDPv4Socket_Policy, UDPv4SocketProtocol>,
+          public UDPSocketProtocol,
+          public INet4MulticastSocketProtocol,
           public BSDSocketProtocol,
-          public AddressableBSDSocketProtocol,
-          public senf::pool_alloc_mixin<UDPv4SocketProtocol>
+          public DatagramSocketProtocol,
+          public AddressableBSDSocketProtocol
     {
     public:
         ///////////////////////////////////////////////////////////////////////////
@@ -97,22 +96,17 @@ namespace senf {
                                         /**< \note This member is implicitly called from the
                                              ProtocolClientSocketHandle::ProtocolClientSocketHandle()
                                              constructor */
-        void init_client(INet4Address const & address) const;
-                                        ///< Create client socket and connect
-                                        /**< Creates a new client socket and connects to the given
+        void init_client(INet4SocketAddress const & address) const;
+                                        ///< Create client socket and bind
+                                        /**< Creates a new client socket and bind to the given
                                              address.
-
-                                             \param[in] address remote address to connect to */
+                                             \param[in] address local address to bind to */
                                         /**< \note This member is implicitly called from the
-                                             ProtocolClientSocketHandle::ProtocolClientSocketHandle()
+                                            ProtocolClientSocketHandle::ProtocolClientSocketHandle()
                                              constructor */
 
         ///@}
-        ///\name Abstract Interface Implementation
 
-        std::auto_ptr<SocketProtocol> clone() const;
-
-        ///@}
     };
 
     typedef ProtocolClientSocketHandle<UDPv4SocketProtocol> UDPv4ClientSocketHandle;
@@ -127,13 +121,12 @@ namespace senf {
         \par Socket Handle typedefs:
         \ref UDPv6ClientSocketHandle (ProtocolClientSocketHandle)
 
-        \par Policy Interface:
-        ClientSocketHandle::read(), ClientSocketHandle::write(), ClientSocketHandle::bind(),
-        ClientSocketHandle::local(), ClientSocketHandle::connect(), ClientSocketHandle::peer(),
-        ClientSocketHandle::rcvbuf(), ClientSocketHandle::sndbuf()
+        \par Policy Interface: 
+            ClientSocketHandle::read(), ClientSocketHandle::readfrom(),
+            ClientSocketHandle::writeto(), ClientSocketHandle::bind(), ClientSocketHandle::local()
 
         \par Address Type:
-        INet6Address
+            INet6Address
 
         UDPv6SocketProtocol provides an internet protocol stream socket based on the UDP protocol
         and IPv6 addressing.
@@ -144,12 +137,12 @@ namespace senf {
         \see UDPv4SocketProtocol
      */
     class UDPv6SocketProtocol
-        : public ConcreteSocketProtocol<UDPv6Socket_Policy>,
-          public IPv6Protocol,
-          public UDPProtocol,
+        : public ConcreteSocketProtocol<UDPv6Socket_Policy, UDPv6SocketProtocol>,
+          public UDPSocketProtocol,
+          public INet6MulticastSocketProtocol,
           public BSDSocketProtocol,
-          public AddressableBSDSocketProtocol,
-          public senf::pool_alloc_mixin<UDPv6SocketProtocol>
+          public DatagramSocketProtocol,
+          public AddressableBSDSocketProtocol
     {
     public:
         ///////////////////////////////////////////////////////////////////////////
@@ -164,20 +157,14 @@ namespace senf {
                                              constructor */
         void init_client(INet6SocketAddress const & address) const;
                                         ///< Create client socket and connect
-                                        /**< Creates a new client socket and connects to the given
+                                        /**< Creates a new client socket and bind to the given
                                              address.
-
-                                             \param[in] address remote address to connect to */
+                                             \param[in] address local address to bind to */
                                         /**< \note This member is implicitly called from the
                                              ProtocolClientSocketHandle::ProtocolClientSocketHandle()
                                              constructor */
 
         ///@}
-        ///\name Abstract Interface Implementation
-
-        std::auto_ptr<SocketProtocol> clone() const;
-
-        ///@}
     };
 
     typedef ProtocolClientSocketHandle<UDPv6SocketProtocol> UDPv6ClientSocketHandle;