Socket: Move protocol into the socket body (as private base class) and allow non...
[senf.git] / Socket / Protocols / INet / UDPSocketHandle.hh
index 96266c0..6ed334c 100644 (file)
 // Custom includes
 #include "INetProtocol.hh"
 #include "UDPProtocol.hh"
+#include "MulticastProtocol.hh"
 #include "../../../Socket/Protocols/BSDSocketProtocol.hh"
+#include "../../../Socket/Protocols/DatagramSocketProtocol.hh"
 #include "../../../Socket/FramingPolicy.hh"
 #include "../../../Socket/CommunicationPolicy.hh"
 #include "../../../Socket/ReadWritePolicy.hh"
-#include "../../../Socket/BufferingPolicy.hh"
 #include "../../../Socket/ProtocolClientSocketHandle.hh"
 
 //#include "UDPSocketHandle.mpp"
@@ -53,8 +54,7 @@ namespace senf {
         DatagramFramingPolicy,
         UnconnectedCommunicationPolicy,
         ReadablePolicy,
-        WriteablePolicy,
-        SocketBufferingPolicy
+        WriteablePolicy
         >::policy UDPv4Socket_Policy;   ///< Socket Policy of the UDPv4 Protocol
 
     /** \brief IPv4 UDP Socket Protocol
@@ -79,12 +79,14 @@ namespace senf {
         \see UDPv6SocketProtocol
      */
     class UDPv4SocketProtocol
-        : public ConcreteSocketProtocol<UDPv4Socket_Policy>,
+        : public ConcreteSocketProtocol<UDPv4Socket_Policy, UDPv4SocketProtocol>,
           public IPv4Protocol,
           public UDPProtocol,
+          public MulticastProtocol,
+          public INet4MulticastProtocol,
           public BSDSocketProtocol,
-          public AddressableBSDSocketProtocol,
-          public senf::pool_alloc_mixin<UDPv4SocketProtocol>
+          public DatagramSocketProtocol,
+          public AddressableBSDSocketProtocol
     {
     public:
         ///////////////////////////////////////////////////////////////////////////
@@ -107,11 +109,7 @@ namespace senf {
                                              constructor */
 
         ///@}
-        ///\name Abstract Interface Implementation
 
-        std::auto_ptr<SocketProtocol> clone() const;
-
-        ///@}
     };
 
     typedef ProtocolClientSocketHandle<UDPv4SocketProtocol> UDPv4ClientSocketHandle;
@@ -143,12 +141,14 @@ namespace senf {
         \see UDPv4SocketProtocol
      */
     class UDPv6SocketProtocol
-        : public ConcreteSocketProtocol<UDPv6Socket_Policy>,
+        : public ConcreteSocketProtocol<UDPv6Socket_Policy, UDPv6SocketProtocol>,
           public IPv6Protocol,
           public UDPProtocol,
+          public MulticastProtocol,
+          public INet6MulticastProtocol,
           public BSDSocketProtocol,
-          public AddressableBSDSocketProtocol,
-          public senf::pool_alloc_mixin<UDPv6SocketProtocol>
+          public DatagramSocketProtocol,
+          public AddressableBSDSocketProtocol
     {
     public:
         ///////////////////////////////////////////////////////////////////////////
@@ -171,11 +171,6 @@ namespace senf {
                                              constructor */
 
         ///@}
-        ///\name Abstract Interface Implementation
-
-        std::auto_ptr<SocketProtocol> clone() const;
-
-        ///@}
     };
 
     typedef ProtocolClientSocketHandle<UDPv6SocketProtocol> UDPv6ClientSocketHandle;