// Custom includes
#include "UNAddressing.hh"
-#include "UNProtocol.hh"
+#include "UNSocketProtocol.hh"
#include "../../../Socket/Protocols/BSDSocketProtocol.hh"
#include "../../../Socket/FramingPolicy.hh"
#include "../../../Socket/CommunicationPolicy.hh"
class ConnectedUNDatagramSocketProtocol
: public ConcreteSocketProtocol<ConnectedUNDatagramSocket_Policy,
ConnectedUNDatagramSocketProtocol>,
- public UNProtocol,
+ public UNSocketProtocol,
public BSDSocketProtocol,
public AddressableBSDSocketProtocol
{