#include <sys/un.h>
#include <boost/cstdint.hpp>
#include <boost/operators.hpp>
-#include "boost/filesystem/path.hpp"
#include "../../../Socket/SocketPolicy.hh"
#include "../../../Socket/ClientSocketHandle.hh"
#include "../../../Socket/CommunicationPolicy.hh"
#include "../../../Socket/Protocols/GenericAddressingPolicy.hh"
#include "../../../Utils/safe_bool.hh"
-#include "UNAddress.hh"
//#include "UNAddressing.mpp"
///////////////////////////////hh.p////////////////////////////////////////
+
namespace senf {
+
/** \brief Unix domain socket address
UNSocketAddress wraps the standard sockaddr_un datatype. It provides simple accessor methods
\implementation This implementation is based on sockaddr_un.
\ingroup addr_group
+
+ \fixme Why both std::string constructor and from_string member ?
*/
class UNSocketAddress
: public comparable_safe_bool<UNSocketAddress>
{
public:
-
- //UNSocketAddress();
- explicit UNSocketAddress(boost::filesystem::path p);
+ UNSocketAddress();
+ explicit UNSocketAddress(std::string p);
///< Construct an address constant from given path
- static UNSocketAddress from_string(std::string const s); ///< Create UNSocketAddress from string
- static UNSocketAddress from_path(boost::filesystem::path const p); ///< Create UNSocketAddress from path
- std::string path() const ; ///< Return path as string
- struct sockaddr_un sockaddr();
+ static UNSocketAddress from_string(std::string const s);
+ ///< Create UNSocketAddress from string
+
+ bool operator==(UNSocketAddress const & other) const;
+ ///< Compare UNSocketAddress for equality
+
+ std::string path() const ; ///< Return path as string
+
+ bool boolean_test() const; ///< \c true, if address is not empty
+
+ void clear(); ///< Clear address
+
struct sockaddr * sockaddr_p() ;
struct sockaddr const * sockaddr_p() const;
unsigned sockaddr_len() const;
+
private:
- struct sockaddr_un sockAddr;
+ struct sockaddr_un addr_;
};
- /** \brief Write path os
+ /** \brief Write path to os
\related UNSocketAddress
*/
using GenericAddressingPolicy<UNSocketAddress>::connect;
using GenericAddressingPolicy<UNSocketAddress>::bind;
};
+
+ ///@}
}
+
///////////////////////////////hh.e////////////////////////////////////////
//#include "UNAddressing.cci"
//#include "UNAddressing.ct"