removed some useless spaces; not very important, I know :)
[senf.git] / Socket / Protocols / UN / UNDatagramSocketHandle.hh
index 769cba5..a1a7b23 100644 (file)
@@ -1,8 +1,8 @@
 // $Id$
 //
-// Copyright (C) 2007 
-// Fraunhofer Institute for Open Communication Systems (FOKUS) 
-// Kompetenzzentrum NETwork research (NET)
+// Copyright (C) 2007
+// Fraunhofer Institute for Open Communication Systems (FOKUS)
+// Competence Center NETwork research (NET), St. Augustin, GERMANY
 //     David Wagner <dw6@berlios.de>
 //
 // This program is free software; you can redistribute it and/or modify
@@ -33,7 +33,6 @@
 #include "../../../Socket/FramingPolicy.hh"
 #include "../../../Socket/CommunicationPolicy.hh"
 #include "../../../Socket/ReadWritePolicy.hh"
-#include "../../../Socket/BufferingPolicy.hh"
 #include "../../../Socket/ProtocolClientSocketHandle.hh"
 
 //#include "UNDatagramSocketHandle.mpp"
@@ -49,8 +48,7 @@ namespace senf {
         DatagramFramingPolicy,
         UnconnectedCommunicationPolicy,
         ReadablePolicy,
-        WriteablePolicy,
-        SocketBufferingPolicy
+        WriteablePolicy
         >::policy UNDatagramSocket_Policy;   ///< Socket Policy of the Unix Domain Datagram Protocol
 
     /** \brief Unix Domain Datagram Socket Protocol
@@ -73,7 +71,8 @@ namespace senf {
         Socket Handle typedefs above.
     */
     class UNDatagramSocketProtocol
-        : public ConcreteSocketProtocol<UNDatagramSocket_Policy>,
+        : public ConcreteSocketProtocol<UNDatagramSocket_Policy,
+                                        UNDatagramSocketProtocol>,
           public UNProtocol, 
           public BSDSocketProtocol,
           public AddressableBSDSocketProtocol
@@ -99,11 +98,6 @@ namespace senf {
                                              constructor */
         
         ///@}
-        ///\name Abstract Interface Implementation
-
-        std::auto_ptr<SocketProtocol> clone() const;
-
-        ///@}
     };
 
     typedef ProtocolClientSocketHandle<UNDatagramSocketProtocol> UNDatagramClientSocketHandle;