: public virtual SocketProtocol
{
public:
- void connect(UNSocketAddress const & address) const; ///< Connect to remote address
+ void connect(UNSocketAddress const & address) const; ///< Connect to a unix domain socket
/**< \todo make this obsolete by allowing access to the
ClientSocketHandle from ConcreateSocketProtocol
\param[in] address Address to connect to */
- void bind(UNSocketAddress const & address) const; ///< Set local socket address
+ void bind(UNSocketAddress const & address) const; ///< Set local socket address (path)
/**< \todo make this obsolete by allowing access to the
ClientSocketHandle from ConcreateSocketProtocol
\param[in] address Address to set */