Implemented IpV6Packet and added raw-data constructor to INet6Address
[senf.git] / Socket / TCPSocketHandle.hh
index a566d93..47163b0 100644 (file)
@@ -21,6 +21,7 @@
 // 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 
 /** \file
+    \brief TCPv4SocketHandle and TCPv6SocketHandle public header
 
     \todo Implement possibly non-blocking connect and SO_ERROR in the
     protocol interface
@@ -57,7 +58,27 @@ namespace senf {
         SocketBufferingPolicy
         >::policy TCPv4Socket_Policy;   ///< Socket Policy of the TCPv4 Protocol
 
-    /** \brief
+    /** \brief IPv4 TCP Socket Protocol
+       
+       \par Socket Handle typedefs:
+       \ref TCPv4ClientSocketHandle (ProtocolClientSocketHandle), \ref TCPv4ServerSocketHandle
+       (ProtocolServerSocketHandle)
+
+       \par Protocol Interface:
+       ClientSocketHandle::read(), ClientSocketHandle::write(), ClientSocketHandle::bind(),
+       ClientSocketHandle::local(), ClientSocketHandle::connect(), ClientSocketHandle::peer(),
+       ClientSocketHandle::rcvbuf(), ClientSocketHandle::sndbuf()
+
+       \par Address Type:
+       INet4Address
+       
+       TCPv4SocketProtocol provides an internet protocol stream socket based on the TCP protocol
+       and IPv4 addressing.
+
+       This class is utilized as the protocol class of the ProtocolClientSocketHandle and
+       ProtocolServerSocketHandle via the Socket Handle typedefs above.
+
+       \see TCPv6SocketProtocol
      */
     class TCPv4SocketProtocol
         : public ConcreteSocketProtocol<TCPv4Socket_Policy>,
@@ -73,10 +94,34 @@ namespace senf {
        ///\name Constructors
        ///@{
 
-        void init_client() const;
+        void init_client() const;       ///< Create unconnected client socket
+                                       /**< \note This member is implicitly called from the
+                                            ProtocolClientSocketHandle::ProtocolClientSocketHandle()
+                                            constructor */
         void init_client(INet4Address const & address) const;
-        void init_server() const;
+                                        ///< Create client socket and connect
+                                        /**< Creates a new client socket and connects to the given
+                                            address. 
+                                            
+                                            \param[in] address remote address to connect to */
+                                       /**< \note This member is implicitly called from the
+                                            ProtocolClientSocketHandle::ProtocolClientSocketHandle()
+                                            constructor */
+        void init_server() const;       ///< Create server socket
+                                       /**< \note This member is implicitly called from the
+                                            ProtocolServerSocketHandle::ProtocolServerSocketHandle()
+                                            constructor */
         void init_server(INet4Address const & address, unsigned backlog=1) const;
+                                        ///< Create server socket and listen
+                                        /**< Creates a new server socket, binds to \a address end
+                                            starts listening for new connections with a backlog of
+                                            \a backlog connections. It also enables reuseaddr().
+
+                                            \param[in] address address to listen on
+                                            \param[in] backlog size of the listen backlog */
+                                       /**< \note This member is implicitly called from the
+                                            ProtocolServerSocketHandle::ProtocolServerSocketHandle()
+                                            constructor */
 
        ///@}
        ///\name Abstract Interface Implementation
@@ -94,6 +139,28 @@ namespace senf {
         INet6AddressingPolicy
         >::policy TCPv6Socket_Policy;
 
+    /** \brief IPv6 TCP Socket Protocol
+       
+       \par Socket Handle typedefs:
+       \ref TCPv6ClientSocketHandle (ProtocolClientSocketHandle), \ref TCPv6ServerSocketHandle
+       (ProtocolServerSocketHandle)
+
+       \par Protocol Interface:
+       ClientSocketHandle::read(), ClientSocketHandle::write(), ClientSocketHandle::bind(),
+       ClientSocketHandle::local(), ClientSocketHandle::connect(), ClientSocketHandle::peer(),
+       ClientSocketHandle::rcvbuf(), ClientSocketHandle::sndbuf()
+
+       \par Address Type:
+       INet6Address
+       
+       TCPv6SocketProtocol provides an internet protocol stream socket based on the TCP protocol
+       and IPv6 addressing.
+
+       This class is utilized as the protocol class of the ProtocolClientSocketHandle and
+       ProtocolServerSocketHandle via the Socket Handle typedefs above.
+
+       \see TCPv4SocketProtocol
+     */
     class TCPv6SocketProtocol
         : public ConcreteSocketProtocol<TCPv6Socket_Policy>, 
           public IPv6Protocol,
@@ -101,7 +168,48 @@ namespace senf {
           public BSDSocketProtocol,
           public AddressableBSDSocketProtocol
     {
-        /** \todo Implement */
+    public:
+        ///////////////////////////////////////////////////////////////////////////
+        // internal interface
+
+       ///\name Constructors
+       ///@{
+
+        void init_client() const;       ///< Create unconnected client socket
+                                       /**< \note This member is implicitly called from the
+                                            ProtocolClientSocketHandle::ProtocolClientSocketHandle()
+                                            constructor */
+        void init_client(INet6SocketAddress const & address) const;
+                                        ///< Create client socket and connect
+                                        /**< Creates a new client socket and connects to the given
+                                            address. 
+                                            
+                                            \param[in] address remote address to connect to */
+                                       /**< \note This member is implicitly called from the
+                                            ProtocolClientSocketHandle::ProtocolClientSocketHandle()
+                                            constructor */
+        void init_server() const;       ///< Create server socket
+                                       /**< \note This member is implicitly called from the
+                                            ProtocolServerSocketHandle::ProtocolServerSocketHandle()
+                                            constructor */
+        void init_server(INet6SocketAddress const & address, unsigned backlog=1) const;
+                                        ///< Create server socket and listen
+                                        /**< Creates a new server socket, binds to \a address end
+                                            starts listening for new connections with a backlog of
+                                            \a backlog connections. It also enables reuseaddr().
+
+                                            \param[in] address address to listen on
+                                            \param[in] backlog size of the listen backlog */
+                                       /**< \note This member is implicitly called from the
+                                            ProtocolServerSocketHandle::ProtocolServerSocketHandle()
+                                            constructor */
+
+       ///@}
+       ///\name Abstract Interface Implementation
+
+        std::auto_ptr<SocketProtocol> clone() const;
+       
+       ///@}
     };
 
     typedef ProtocolClientSocketHandle<TCPv6SocketProtocol> TCPv6ClientSocketHandle;
@@ -121,4 +229,5 @@ namespace senf {
 // Local Variables:
 // mode: c++
 // c-file-style: "senf"
+// fill-column: 100
 // End: