Implement INet6SocketAddress
[senf.git] / Socket / TCPSocketHandle.hh
index 0181981..484e622 100644 (file)
 // Free Software Foundation, Inc.,
 // 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 
-// TODO: Implement possibly non-blocking connect and SO_ERROR in the
-// protocol interface
+/** \file
+    \brief TCPv4SocketHandle and TCPv6SocketHandle public header
+
+    \todo Implement possibly non-blocking connect and SO_ERROR in the
+    protocol interface
+ */
 
 #ifndef HH_TCPSocketHandle_
 #define HH_TCPSocketHandle_ 1
@@ -42,6 +46,8 @@
 
 namespace senf {
 
+    /// \addtogroup concrete_protocol_group
+    /// @{
 
     typedef MakeSocketPolicy<
         INet4AddressingPolicy,
@@ -50,8 +56,30 @@ namespace senf {
         ReadablePolicy,
         WriteablePolicy,
         SocketBufferingPolicy
-        >::policy TCPv4Socket_Policy;
-
+        >::policy TCPv4Socket_Policy;   ///< Socket Policy of the TCPv4 Protocol
+
+    /** \brief IPv4 TCP Socket Protocol
+       
+       \par Socket Handle typedefs:
+       \ref TCPv4ClientSocketHandle (ProtocolClientSocketHandle), \ref TCPv4ServerSocketHandle
+       (ProtocolServerSocketHandle)
+
+       \par Protocol Interface:
+       ClientSocketHandle::read(), ClientSocketHandle::write(), ClientSocketHandle::bind(),
+       ClientSocketHandle::local(), ClientSocketHandle::connect(), ClientSocketHandle::peer(),
+       ClientSocketHandle::rcvbuf(), ClientSocketHandle::sndbuf()
+
+       \par Address Type:
+       INet4Address
+       
+       TCPv4SocketProtocol provides an internet protocol stream socket based on the TCP protocol
+       and IPv4 addressing.
+
+       This class is utilized as the protocol class of the ProtocolClientSocketHandle and
+       ProtocolServerSocketHandle via the Socket Handle typedefs above.
+
+       \see TCPv6SocketProtocol
+     */
     class TCPv4SocketProtocol
         : public ConcreteSocketProtocol<TCPv4Socket_Policy>,
           public IPv4Protocol, 
@@ -63,12 +91,44 @@ namespace senf {
         ///////////////////////////////////////////////////////////////////////////
         // internal interface
 
-        void init_client() const;
+       ///\name Constructors
+       ///@{
+
+        void init_client() const;       ///< Create unconnected client socket
+                                       /**< \note This member is implicitly called from the
+                                            ProtocolClientSocketHandle::ProtocolClientSocketHandle()
+                                            constructor */
         void init_client(INet4Address const & address) const;
-        void init_server() const;
+                                        ///< Create client socket and connect
+                                        /**< Creates a new client socket and connects to the given
+                                            address. 
+                                            
+                                            \param[in] address remote address to connect to */
+                                       /**< \note This member is implicitly called from the
+                                            ProtocolClientSocketHandle::ProtocolClientSocketHandle()
+                                            constructor */
+        void init_server() const;       ///< Create server socket
+                                       /**< \note This member is implicitly called from the
+                                            ProtocolServerSocketHandle::ProtocolServerSocketHandle()
+                                            constructor */
         void init_server(INet4Address const & address, unsigned backlog=1) const;
+                                        ///< Create server socket and listen
+                                        /**< Creates a new server socket, binds to \a address end
+                                            starts listening for new connections with a backlog of
+                                            \a backlog connections. It also enables reuseaddr().
+
+                                            \param[in] address address to listen on
+                                            \param[in] backlog size of the listen backlog */
+                                       /**< \note This member is implicitly called from the
+                                            ProtocolServerSocketHandle::ProtocolServerSocketHandle()
+                                            constructor */
+
+       ///@}
+       ///\name Abstract Interface Implementation
 
         std::auto_ptr<SocketProtocol> clone() const;
+       
+       ///@}
     };
 
     typedef ProtocolClientSocketHandle<TCPv4SocketProtocol> TCPv4ClientSocketHandle;
@@ -79,6 +139,30 @@ namespace senf {
         INet6AddressingPolicy
         >::policy TCPv6Socket_Policy;
 
+    /** \brief IPv6 TCP Socket Protocol
+       
+       \par Socket Handle typedefs:
+       \ref TCPv6ClientSocketHandle (ProtocolClientSocketHandle), \ref TCPv6ServerSocketHandle
+       (ProtocolServerSocketHandle)
+
+       \par Protocol Interface:
+       ClientSocketHandle::read(), ClientSocketHandle::write(), ClientSocketHandle::bind(),
+       ClientSocketHandle::local(), ClientSocketHandle::connect(), ClientSocketHandle::peer(),
+       ClientSocketHandle::rcvbuf(), ClientSocketHandle::sndbuf()
+
+       \par Address Type:
+       INet6Address
+       
+       TCPv6SocketProtocol provides an internet protocol stream socket based on the TCP protocol
+       and IPv6 addressing.
+
+       This class is utilized as the protocol class of the ProtocolClientSocketHandle and
+       ProtocolServerSocketHandle via the Socket Handle typedefs above.
+
+       \see TCPv4SocketProtocol
+       
+       \todo Implement
+     */
     class TCPv6SocketProtocol
         : public ConcreteSocketProtocol<TCPv6Socket_Policy>, 
           public IPv6Protocol,
@@ -86,12 +170,13 @@ namespace senf {
           public BSDSocketProtocol,
           public AddressableBSDSocketProtocol
     {
-        // TODO: Implement
     };
 
     typedef ProtocolClientSocketHandle<TCPv6SocketProtocol> TCPv6ClientSocketHandle;
     typedef ProtocolServerSocketHandle<TCPv6SocketProtocol> TCPv6ServerSocketHandle;
 
+    /// @}
+
 }
 
 ///////////////////////////////hh.e////////////////////////////////////////
@@ -104,4 +189,5 @@ namespace senf {
 // Local Variables:
 // mode: c++
 // c-file-style: "senf"
+// fill-column: 100
 // End: