#define CONNECTEDHH_SENF_Socket_Protocols_INet_RawINetSocketHandle_
// Custom includes
-#include "INetSocketProtocol.hh"
+#include "INetAddressing.hh"
#include "RawINetSocketProtocol.hh"
#include <senf/Socket/Protocols/BSDSocketProtocol.hh>
#include <senf/Socket/Protocols/DatagramSocketProtocol.hh>
\par Address Type:
INet4SocketAddress
- ConnectedRawV4SocketProtocol provides an internet protocol raw socket based on IPv4 addressing.
- This socket will put data written to it onto the IPv4 layer: if you call writeto don't inlude the header!
- On the other hand `read` will return the packet data including the IP header.
- This behaviour is strange and differs from the behaviour of IPv6 RAW sockets and should be changed in the future.
+ ConnectedRawV4SocketProtocol provides an Internet protocol raw socket based on IPv4
+ addressing. This socket will put data written to it onto the IPv4 layer: if you call
+ writeto don't include the header!
+
+ On the other hand `read` will return the packet data including the IP header.
+ This behaviour is strange and differs from the behaviour of IPv6 RAW sockets and should be
+ changed in the future.
This class is utilized as the protocol class of the ProtocolClientSocketHandle
via the Socket Handle typedefs above.
- \attention
- If socket handle with ConnectedRawV4SocketProtocol is connected via INet4SocketAddress, the port number
- is interpreted as protocol number for IPv4 layer. Please refer manpage: "man 7 raw".
+ \attention If socket handle with ConnectedRawV4SocketProtocol is connected via
+ INet4SocketAddress, the port number is interpreted as protocol number for IPv4
+ layer. Please refer manpage: "man 7 raw".
\see ConnectedRawV6SocketProtocol
\see RawV4SocketProtocol
/**< \note This member is implicitly called from the
ProtocolClientSocketHandle::ProtocolClientSocketHandle()
constructor */
- void init_client(int const & protocol) const; ///< Create unconnected client socket for protocol
-
+ void init_client(int const & protocol) const;
+ ///< Create unconnected client socket for protocol
+
void init_client(int const & protocol, INet4SocketAddress const & address) const;
///< Create client socket and connect
- /**< Creates a new client socket for the given protocol and connects to the given
- address.
- \param[in] protocol Layer 4 protocol to filter for / to send
+ /**< Creates a new client socket for the given protocol and
+ connects to the given address.
+ \param[in] protocol Layer 4 protocol to filter for / to
+ send
\param[in] address local address to connect to */
///@}
};
- typedef ProtocolClientSocketHandle<ConnectedRawV4SocketProtocol> ConnectedRawV4ClientSocketHandle;
+ typedef ProtocolClientSocketHandle<ConnectedRawV4SocketProtocol>
+ ConnectedRawV4ClientSocketHandle;
-//////////////////////////////////////////////////////////////////// Raw IPv6 Socket //////////////////////////////////////
+//////////////////////////////////////////////// Raw IPv6 Socket ////////////////////////////
typedef MakeSocketPolicy<
INet6AddressingPolicy,
DatagramFramingPolicy,
\par Socket Handle typedefs:
\ref ConnectedRawV6ClientSocketHandle (ProtocolClientSocketHandle)
- \par Policy Interface:
+ \par Policy Interface:
ClientSocketHandle::read(), ClientSocketHandle::write(), ClientSocketHandle::bind(),
ClientSocketHandle::local(), ClientSocketHandle::connect(), ClientSocketHandle::peer()
-
+
\par Address Type:
INet6Address
- ConnectedRawV6SocketProtocol provides an internet protocol raw socket based on IPv6 addressing which is connected to certain peer.
- This socket will put data written to it onto the IPv6 layer: if you call writeto don't inlude the header!
- On the other hand `read` will return the packet data on top of the IPv6 layer, excluding the IP header.
- Note: This behaviour is differs from the behaviour of IPv4 RAW sockets.
+ ConnectedRawV6SocketProtocol provides an internet protocol raw socket based on IPv6
+ addressing which is connected to certain peer. This socket will put data written to it onto
+ the IPv6 layer: if you call writeto don't inlude the header! On the other hand `read` will
+ return the packet data on top of the IPv6 layer, excluding the IP header. Note: This
+ behaviour is differs from the behaviour of IPv4 RAW sockets.
This class is utilized as the protocol class of the ProtocolClientSocketHandle
via the Socket Handle typedefs above.
- \attention
- If socket handle with ConnectedRawV6SocketProtocol is connected via INet6SocketAddress, the port number
- is interpreted as protocol number for IPv6 layer. Please refer manpage: "man 7 ipv6".
+ \attention If socket handle with ConnectedRawV6SocketProtocol is connected via
+ INet6SocketAddress, the port number is interpreted as protocol number for IPv6
+ layer. Please refer manpage: "man 7 ipv6".
\see ConnectedRawV4SocketProtocol
\see RawV4SocketProtocol
ProtocolClientSocketHandle::ProtocolClientSocketHandle()
constructor */
- void init_client(int const & protocol) const; ///< Create unconnected client socket for protocol
+ void init_client(int const & protocol) const;
+ ///< Create unconnected client socket for protocol
void init_client(int const & protocol, INet6SocketAddress const & address) const;
///< Create client socket and connect
- /**< Creates a new client socket for the given protocol and connects to the given
- address.
- \param[in] protocol Layer 4 protocol to filter for / to send
- \param[in] address local address to connect to */
- /**< \note This member is implicitly called from the
+ /**< Creates a new client socket for the given protocol and
+ connects to the given address.
+ \param[in] protocol Layer 4 protocol to filter for / to
+ send
+ \param[in] address local address to connect to
+ \note This member is implicitly called from the //
ProtocolClientSocketHandle::ProtocolClientSocketHandle()
constructor (??) */
///@}
};
- typedef ProtocolClientSocketHandle<ConnectedRawV6SocketProtocol> ConnectedRawV6ClientSocketHandle;
+ typedef ProtocolClientSocketHandle<ConnectedRawV6SocketProtocol>
+ ConnectedRawV6ClientSocketHandle;
/// @}
}
#endif /*CONNECTEDHH_SENF_Socket_Protocols_INet_RawINetSocketHandle_*/
+
+\f
+// Local Variables:
+// mode: c++
+// fill-column: 100
+// c-file-style: "senf"
+// indent-tabs-mode: nil
+// ispell-local-dictionary: "american"
+// compile-command: "scons -u test"
+// comment-column: 40
+// End: