#include <senf/Socket/ProtocolClientSocketHandle.hh>
-///////////////////////////////hh.p////////////////////////////////////////
+//-/////////////////////////////////////////////////////////////////////////////////////////////////
namespace senf {
/// \addtogroup concrete_protocol_group
- /// @{
+ //\{
typedef MakeSocketPolicy<
INet4AddressingPolicy,
INet4SocketAddress
RawV4SocketProtocol provides an internet protocol raw socket based on IPv4 addressing.
- This socket will put data written to it onto the IPv4 layer: if you call writeto don't inlude the header!
+ This socket will put data written to it onto the IPv4 layer: if you call writeto don't include the header!
On the other hand `read` will return the packet data including the IP header.
This behaviour is strange and differs from the behaviour of IPv6 RAW sockets and should be changed in the future.
public INet4MulticastSocketProtocol
{
public:
- ///////////////////////////////////////////////////////////////////////////
+ //-////////////////////////////////////////////////////////////////////////
// internal interface
///\name Constructors
- ///@{
+ //\{
void init_client() const; ///< Create unconnected client socket for IPPROTO_RAW
/**< \note This member is implicitly called from the
\param[in] protocol Layer 4 protocol to filter for / to send
\param[in] address local address to bind to */
- ///@}
+ //\}
};
typedef ProtocolClientSocketHandle<RawV4SocketProtocol> RawV4ClientSocketHandle;
-//////////////////////////////////////////////////////////////////// Raw IPv6 Socket //////////////////////////////////////
+//-/////////////////////////////////////////////////////////////////////////////////////////////////
typedef MakeSocketPolicy<
INet6AddressingPolicy,
DatagramFramingPolicy,
INet6Address
RawV6SocketProtocol provides an internet protocol raw socket based on IPv6 addressing.
- This socket will put data written to it onto the IPv6 layer: if you call writeto don't inlude the header!
+ This socket will put data written to it onto the IPv6 layer: if you call writeto don't include the header!
On the other hand `read` will return the packet data on top of the IPv6 layer, excluding the IP header.
Note: This behaviour is differs from the behaviour of IPv4 RAW sockets.
public INet6MulticastSocketProtocol
{
public:
- ///////////////////////////////////////////////////////////////////////////
+ //-////////////////////////////////////////////////////////////////////////
// internal interface
///\name Constructors
- ///@{
+ //\{
void init_client() const; ///< Create unconnected client socket for IPPROTO_RAW
/**< \note This member is implicitly called from the
ProtocolClientSocketHandle::ProtocolClientSocketHandle()
constructor */
- ///@}
+ //\}
};
typedef ProtocolClientSocketHandle<RawV6SocketProtocol> RawV6ClientSocketHandle;
- /// @}
+ //\}
}