//
// Copyright (C) 2007
// Fraunhofer Institute for Open Communication Systems (FOKUS)
-// Competence Center NETwork research (NET), St. Augustin, GERMANY
-// David Wagner <dw6@berlios.de>
//
-// This program is free software; you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation; either version 2 of the License, or
-// (at your option) any later version.
+// The contents of this file are subject to the Fraunhofer FOKUS Public License
+// Version 1.0 (the "License"); you may not use this file except in compliance
+// with the License. You may obtain a copy of the License at
+// http://senf.berlios.de/license.html
//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
+// The Fraunhofer FOKUS Public License Version 1.0 is based on,
+// but modifies the Mozilla Public License Version 1.1.
+// See the full license text for the amendments.
//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the
-// Free Software Foundation, Inc.,
-// 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+// Software distributed under the License is distributed on an "AS IS" basis,
+// WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
+// for the specific language governing rights and limitations under the License.
+//
+// The Original Code is Fraunhofer FOKUS code.
+//
+// The Initial Developer of the Original Code is Fraunhofer-Gesellschaft e.V.
+// (registered association), Hansastraße 27 c, 80686 Munich, Germany.
+// All Rights Reserved.
+//
+// Contributor(s):
+// David Wagner <dw6@berlios.de>
+
#ifndef HH_SENF_Socket_Protocols_INet_RawINetSocketHandle_
#define HH_SENF_Socket_Protocols_INet_RawINetSocketHandle_
#include <senf/Socket/ProtocolClientSocketHandle.hh>
-///////////////////////////////hh.p////////////////////////////////////////
+//-/////////////////////////////////////////////////////////////////////////////////////////////////
namespace senf {
/// \addtogroup concrete_protocol_group
- /// @{
+ //\{
typedef MakeSocketPolicy<
INet4AddressingPolicy,
INet4SocketAddress
RawV4SocketProtocol provides an internet protocol raw socket based on IPv4 addressing.
- This socket will put data written to it onto the IPv4 layer: if you call writeto don't inlude the header!
+ This socket will put data written to it onto the IPv4 layer: if you call writeto don't include the header!
On the other hand `read` will return the packet data including the IP header.
This behaviour is strange and differs from the behaviour of IPv6 RAW sockets and should be changed in the future.
public INet4MulticastSocketProtocol
{
public:
- ///////////////////////////////////////////////////////////////////////////
+ //-////////////////////////////////////////////////////////////////////////
// internal interface
///\name Constructors
- ///@{
+ //\{
void init_client() const; ///< Create unconnected client socket for IPPROTO_RAW
/**< \note This member is implicitly called from the
\param[in] protocol Layer 4 protocol to filter for / to send
\param[in] address local address to bind to */
- ///@}
+ //\}
};
typedef ProtocolClientSocketHandle<RawV4SocketProtocol> RawV4ClientSocketHandle;
-//////////////////////////////////////////////////////////////////// Raw IPv6 Socket //////////////////////////////////////
+//-/////////////////////////////////////////////////////////////////////////////////////////////////
typedef MakeSocketPolicy<
INet6AddressingPolicy,
DatagramFramingPolicy,
INet6Address
RawV6SocketProtocol provides an internet protocol raw socket based on IPv6 addressing.
- This socket will put data written to it onto the IPv6 layer: if you call writeto don't inlude the header!
+ This socket will put data written to it onto the IPv6 layer: if you call writeto don't include the header!
On the other hand `read` will return the packet data on top of the IPv6 layer, excluding the IP header.
Note: This behaviour is differs from the behaviour of IPv4 RAW sockets.
public INet6MulticastSocketProtocol
{
public:
- ///////////////////////////////////////////////////////////////////////////
+ //-////////////////////////////////////////////////////////////////////////
// internal interface
///\name Constructors
- ///@{
+ //\{
void init_client() const; ///< Create unconnected client socket for IPPROTO_RAW
/**< \note This member is implicitly called from the
ProtocolClientSocketHandle::ProtocolClientSocketHandle()
constructor */
- ///@}
+ //\}
};
typedef ProtocolClientSocketHandle<RawV6SocketProtocol> RawV6ClientSocketHandle;
- /// @}
+ //\}
}