// Custom includes
#include "INetSocketProtocol.hh"
#include "TCPSocketProtocol.hh"
-#include "../../../Socket/Protocols/BSDSocketProtocol.hh"
-#include "../../../Socket/FramingPolicy.hh"
-#include "../../../Socket/CommunicationPolicy.hh"
-#include "../../../Socket/ReadWritePolicy.hh"
-#include "../../../Socket/ProtocolClientSocketHandle.hh"
-#include "../../../Socket/ProtocolServerSocketHandle.hh"
+#include "INetAddressing.hh"
+#include <senf/Socket/Protocols/BSDSocketProtocol.hh>
+#include <senf/Socket/FramingPolicy.hh>
+#include <senf/Socket/CommunicationPolicy.hh>
+#include <senf/Socket/ReadWritePolicy.hh>
+#include <senf/Socket/ProtocolClientSocketHandle.hh>
+#include <senf/Socket/ProtocolServerSocketHandle.hh>
//#include "TCPSocketHandle.mpp"
///////////////////////////////hh.p////////////////////////////////////////
\par Socket Handle typedefs:
\ref TCPv4ClientSocketHandle (ProtocolClientSocketHandle), \ref TCPv4ServerSocketHandle
(ProtocolServerSocketHandle)
-
+
\par Policy Interface:
ClientSocketHandle::read(), ClientSocketHandle::write(), ClientSocketHandle::bind(),
ClientSocketHandle::local(), ClientSocketHandle::connect(), ClientSocketHandle::peer()