//
// Copyright (C) 2006
// Fraunhofer Institute for Open Communication Systems (FOKUS)
-// Competence Center NETwork research (NET), St. Augustin, GERMANY
-// Stefan Bund <g0dil@berlios.de>
//
-// This program is free software; you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation; either version 2 of the License, or
-// (at your option) any later version.
+// The contents of this file are subject to the Fraunhofer FOKUS Public License
+// Version 1.0 (the "License"); you may not use this file except in compliance
+// with the License. You may obtain a copy of the License at
+// http://senf.berlios.de/license.html
//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
+// The Fraunhofer FOKUS Public License Version 1.0 is based on,
+// but modifies the Mozilla Public License Version 1.1.
+// See the full license text for the amendments.
//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the
-// Free Software Foundation, Inc.,
-// 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+// Software distributed under the License is distributed on an "AS IS" basis,
+// WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
+// for the specific language governing rights and limitations under the License.
+//
+// The Original Code is Fraunhofer FOKUS code.
+//
+// The Initial Developer of the Original Code is Fraunhofer-Gesellschaft e.V.
+// (registered association), Hansastraße 27 c, 80686 Munich, Germany.
+// All Rights Reserved.
+//
+// Contributor(s):
+// Stefan Bund <g0dil@berlios.de>
/** \file
\brief ServerSocketHandle public header
#include "SocketHandle.hh"
//#include "ServerSocketHandle.mpp"
-///////////////////////////////hh.p////////////////////////////////////////
+//-/////////////////////////////////////////////////////////////////////////////////////////////////
namespace senf {
/// \addtogroup handle_group
- /// @{
+ //\{
template <class SPolicy> class ClientSocketHandle;
: public SocketHandle<SPolicy>
{
public:
- ///////////////////////////////////////////////////////////////////////////
+ //-////////////////////////////////////////////////////////////////////////
// Types
/// Address type from the addressing policy
/// 'Best' type for passing address as parameter
/** Depending on the type of \c Address, this will be either <tt>Address</tt> or <tt>Address
const &</tt>. See <a
- href="http://www.boost.org/libs/utility/call_traits.htm">call_traits documentation in
+ href="http://www.boost.org/doc/libs/release/libs/utility/call_traits.htm">call_traits documentation in
the Boost.Utility library.</a>
*/
typedef typename boost::call_traits<Address>::param_type AddressParam;
/// Corresponding client socket handle with the same policy
typedef ClientSocketHandle<SPolicy> ClientHandle;
- ///////////////////////////////////////////////////////////////////////////
+ //-////////////////////////////////////////////////////////////////////////
///\name Structors and default members
- ///@{
+ //\{
// default default constructor
// default copy constructor
typename SocketHandle<SPolicy>::template IsCompatible<OtherPolicy>::type const &
operator=(ServerSocketHandle<OtherPolicy> other);
- ///@}
- ///////////////////////////////////////////////////////////////////////////
+ //\}
+ //-////////////////////////////////////////////////////////////////////////
- ///////////////////////////////////////////////////////////////////////////
+ //-////////////////////////////////////////////////////////////////////////
///\name Server socket interface
- ///@{
+ //\{
/** \brief Set local address
\returns handle of new client connection
\see \ref accept() */
- ///@}
+ //\}
static ServerSocketHandle cast_static(FileHandle handle);
static ServerSocketHandle cast_dynamic(FileHandle handle);
};
- /// @}
+ //\}
}
-///////////////////////////////hh.e////////////////////////////////////////
+//-/////////////////////////////////////////////////////////////////////////////////////////////////
//#include "ServerSocketHandle.cci"
//#include "ServerSocketHandle.ct"
#include "ServerSocketHandle.cti"