socket */
Writer & writer(); ///< Access the Writer
- void replaceHandle(Handle newHandle);
- ///< Replace the handle to which the packets are written
private:
void write();
Writer & writer(); ///< Access the Writer
void replaceHandle(Handle newHandle);
- ///< Replace the handle to which the packets are written
+ /**< Replace the handle to which the packets are written
+ * Normally you should access the handle and call connect with
+ * the new address. This also works for other
+ * (active) ConnectedSocketSinks/Sources */
+
private:
void write();
Reader & reader(); ///< Access Reader helper
- void replaceHandle(Handle newHandle);
- ///< Replace the handle from which the packets are read
-
private:
void read();