/** \brief Generic SocketHandle with client interface
- This class provides the client side policy interface of the
- socket abstraction. ClientSocketHandle defines the complete
- policy interface. It does not implement any functionality
- itself however. All calls are forward to the following policy
- classes:
+ This class provides the client side policy interface of the socket
+ abstraction. ClientSocketHandle defines the complete policy interface. It does not implement
+ any functionality itself however. All calls are forward to the following policy classes:
<table class="senf">
<tr><th>ClientSocketHandle member</th> <th>Policy member</th></tr>
<tr><td>sndbuf()</td> <td>BufferingPolicy::rcvbuf (\ref senf::BufferingPolicyBase)</td></tr>
</table>
- It is important to note, that not all members are always
- accessible. Which are depends on the \c Policy template
- argument. If any of the policy axis is left unspecified the
- corresponding members will not be callable (you will get a
- compile time error). Even if every policy axis is defined,
- some members might (and will) not exist depending on the exact
- policy. To find out, which members are available, you have to
- check the documentation of the policy classes. You can also
- find a summary of all active members in the leaf protocol
- class documentation.
-
- \todo Move all not template-parameter dependent code into a
- non-template base class
-
- \idea Give SocketHandle (and therefore ClientSocketHandle and
- ServerSocketHandle) a \c protocol() template member and an
- additional template arg \c Policies. This arg should be a
- typelist of Poclicy classes which can be accessed. You use
- protocol<ProtocolClass>() to access a protocol class. \c
- Policies can of course be underspecified or even empty.
-
- \idea add more flexible read/write members for a)
- boost::arrays and arrays of other types b) std::vector (which
- uses contiguous memory ..) c) other random-access containers
- (we should use some configurable trait class to identify
- containers with contiguous storage). Probably we should just
- use a generic Boost.Range interface. Here we again come to the
- point: make all except the most basic members be non-member
- algorithms ? this would make the configuration of such
- extenden members more flexible.
-
- \see \ref policy_group
+ It is important to note, that not all members are always accessible. Which are depends on
+ the \c Policy template argument. If any of the policy axis is left unspecified the
+ corresponding members will not be callable (you will get a compile time error). Even if
+ every policy axis is defined, some members might (and will) not exist if they are
+ meaningless for the protocol of the socket. This depends on the exact policy.
+
+ To find out, which members are available, you have to check the documentation of the policy
+ classes. You can also find a summary of all members available in the leaf protocol class
+ documentation.
+
+ \todo Move all not template-parameter dependent code into a non-template base class
+
+ \idea Give SocketHandle (and therefore ClientSocketHandle and ServerSocketHandle) a \c
+ protocol() template member and an additional template arg \c Policies. This arg should be a
+ typelist of Poclicy classes which can be accessed. You use protocol<ProtocolClass>() to
+ access a protocol class. \c Policies can of course be underspecified or even empty.
+
+ \idea add more flexible read/write members for a) boost::arrays and arrays of other types b)
+ std::vector (which uses contiguous memory ..) c) other random-access containers (we should
+ use some configurable trait class to identify containers with contiguous storage). Probably
+ we should just use a generic Boost.Range interface. Here we again come to the point: make
+ all except the most basic members be non-member algorithms ? this would make the
+ configuration of such extenden members more flexible.
+
+ \see \ref policy_group \n
\ref protocol_group
*/
template <class Policy>
///////////////////////////////////////////////////////////////////////////
// Types
+ /// Address type from the addressing policy
typedef typename Policy::AddressingPolicy::Address Address;
+ /// 'Best' type for passing address as parameter
+ /** Depending on the type of \c Address, this will be either <tt>Address</tt> or <tt>Address
+ const &</tt>. See <a href="http://www.boost.org/libs/utility/call_traits.htm"
+ class="ext">call_traits documentation in the Boost.Utility library\endlink.</a>
+ */
typedef typename boost::call_traits<Address>::param_type AddressParam;
+ /// Corresponding server socket handle with the same policy
+ /** This class will probably only be usable, if the \c CommunicationPolicy is \c
+ ConnectedCommunicationPolicy and the \c AddressingPolicy is not \c
+ NoAddressingPolicy. */
+ */
typedef ServerSocketHandle<Policy> ServerSocketHandle;
///////////////////////////////////////////////////////////////////////////
///\name Reading and Writing
///@{
- // read from socket (connected or unconnected)
+ /** \brief Read data from socket
+
+ If the sockets \c FramingPolicy is \c DatagramFramingPolicy, every read() command will
+ return a single datagram. If the sockets FramingPolicy is StreamFraming, the operation will
+ return as much data as possible from the socket buffer. However it cannot be guaranteed,
+ that the socket buffer will be empty after read() returns.
+
+ \attention If the space available for the data read is limited, the read will return no
+ more than that amount of data. For a datagram socket, a full datagram is still dequed
+ from the socket buffer, the remainder of the datagram will be lost.
+
+ There are three variants of read which differ in how they return the read string.
+
+ \throws senf::SystemException
+
+
+ This variant will read up to \c limit bytes from the
+ socket and return them as a \c std::string object.
+
+ On a blocking socket, this member will \e always return some data (as long as the socket
+ has not been closed at the other end) and will block, if no data is available now. If
+ you do not want to block, you \e must make the socket non-blocking (using
+ FileHandle::blocking()).
+
+ \param[in] limit Maximum number of bytes to read or 0 if unlimited.
+ \returns data read
+
+ \implementation The read() family of members will use standard POSIX \c read calls, not
+ \c recv.
+ */
std::string read (unsigned limit=0);
void read (std::string & buffer, unsigned limit=0);
+ ///< Read data into string buffer
+ /**< On a blocking socket, this member will \e always return
+ some data (as long as the socket has not been closed at
+ the other end) and will block, if no data is available
+ now. If you do not want to block, you \e must make the
+ socket non-blocking (using FileHandle::blocking()).
+ \param[out] buffer data read
+ \param[in] limit Maximum number of buytes to read or 0
+ if unlimited
+ \see \ref read() */
unsigned read (char * buffer, unsigned size);
+ ///< Read data into memory area
+ /**< This variant will read data into the memory area at \c
+ buffer of size \c size. This is the most performant
+ version of read().
+ \param[in] buffer address of buffer to store data at
+ \param[in] size size of memory buffer
+ \returns Number of bytes read
+ \see \ref read() */
- // read from unconnected socket returning peer address
- std::pair<std::string, Address>
+ /** \brief Read data from unconnected socket returning address
+
+ This member behaves like read() but should only be available, if the sockets \c
+ CommunicationPolicy is \c UnconnectedCommunicationPolicy and the \c AddressingPolicy is
+ not \c NoAddressingPolicy. The readfrom() family will in addition to the data return the
+ address of the sender.
+
+ \throws senf::SystemException
+
+ This variant will return the data read and the address as a std::pair.
+
+ \returns \c std::pair of data read (a string) and the peers address
+
+ \todo Add \c limit argument
+
+ \implementation The readfrom() family of members will use \c recvfrom from the BSD
+ socket API.
+ */
+ std::pair<std::string, Address>
readfrom ();
void readfrom (std::string & buffer, Address & from);
+ ///< Read data into string buffer
+ /**< This variant will return the result in the locations
+ passed in
+ \param[out] buffer data read
+ \param[out] from peer address
+ \see \ref readfrom() */
unsigned readfrom (char * buffer, unsigned size, Address & from);
+ ///< Read data into memory byffer
+ /**< This variant will read data into the memory area at \c
+ buffer of size \c size. This is the most performant
+ version of readfrom().
+ \param[in] buffer address of buffer to store data at
+ \param[in] size size of bnuffer
+ \param[out] from peer address
+ \returns Number of bytes read
+ \see \ref readfrom() */
+
- // write to connected socket
+ /** \brief Write data to socket
+
+ The write() family of members will write out the data to the socket. If the sockets \c
+ FramingPolicy is \c DatagramFramingPolicy, every write() call will result in one
+ datagram.
+
+ A single write call might depending on the circumstances write only part of the data.
+
+ There are two variants of thie member
+
+ \throws senf::SystemException
+
+
+ This variant will write out the string \c data.
+
+ \param[in] data Data to write
+ \returns number of bytes written
+ \todo Make this member write the complete string if the socket is blocking
+ \implementation The write() family of members will use POSIX \c write calls, not \c
+ send.
+ */
unsigned write (std::string const & data);
unsigned write (char const * buffer, unsigned size);
+ ///< Write data to socket from memory buffer
+ /**< \param[in] buffer address of buffer to write
+ \param[in] size amount of data to write
+ \returns Number of bytes written
+ \see \ref write() */
- // write to unconnected socket
- unsigned writeto (AddressParam addr, std::string const & data);
- unsigned writeto (AddressParam addr, char const * buffer, unsigned size);
+ /** \brief Write data to unconnected socket
- ///@}
+ This member behaves like write() but should only be available, if the sockets \c
+ CommunicationPolicy is \c UnconnectedCommunicationPolicy and the \c AddressingPolicy is
+ not \c NoAddressingPolicy. The writeto() family of members takes the target address as
+ an additional argument.
- ///////////////////////////////////////////////////////////////////////////
- ///\name Addressing
- ///@{
+ There are two variants of this member.
- void connect (AddressParam addr);
- void bind (AddressParam addr);
+ \throw senf::SystemException
- Address peer ();
- void peer (Address & addr);
- Address local ();
- void local (Address & addr);
+
+ This variant will send the string \c data to the peer \c addr.
- ///@}
+ \param[in] addr Address of peer to send data to
+ \param[in] data data to send
+ \returns Number of bytes written
+ */
+ unsigned writeto (AddressParam addr, std::string const & data);
+ unsigned writeto (AddressParam addr, char const * buffer, unsigned size);
+ ///< Write data from memory buffer to unconnected socket
+ /**< \param[in] addr Address o fpeer to send data to
+ \param[in] buffer address of buffer to write
+ \param[in] size amount of data to write
+ \returns Number of bytes written
+ \see \ref writeto() */
- ///////////////////////////////////////////////////////////////////////////
- ///\name Buffering
- ///@{
-
- unsigned rcvbuf ();
- void rcvbuf (unsigned size);
- unsigned sndbuf ();
- void sndbuf (unsigned size);
-
- ///@}
-
- static ClientSocketHandle cast_static(FileHandle handle);
- static ClientSocketHandle cast_dynamic(FileHandle handle);
+ ///////////////////////////////////////////////////////////////////////////
+ ///\name Addressing
+ ///@{
+
+ /** \brief Connect to remote peer
+
+ This member will establish a connection for addressable connection-oriented protocols
+ (that is, the CommunicationPolicy is ConnectedCommunicationPolicy and the
+ AddressingPolicy is not NoAddressingPolicy).
+
+ \param[in] addr Address to connect to
+
+ \throws senf::SystemException
+ */
+ void connect (AddressParam addr);
+
+ /** \brief Set local address
+
+ For addressable protocols (AddressingPolicy is not NoAddressingPolicy), bind() will set
+ the local address of the socket.
+
+ \parm[in] addr Local socket address to asign
+
+ \throws senf::SystemException
+ */
+ void bind (AddressParam addr);
+
+ /** \brief Query remote address
+
+ This member will return the address of the communication partner in addressable
+ connection-oriented protocols (that is, the CommunicationPolicy is
+ ConnectedCommunicationPolicy and the AddressingPolicy is not NoAddressingPolicy).
+
+ There are two Variants of this member, one will return the address by value, the other
+ takes a reference argument to elide the copy operation.
+
+ \throws senf::SystemException
+ */
+ Address peer ();
+ void peer (Address & addr);
+ ///< Query remote address
+ /**< \see \ref peer() */
+
+ /** \brief Query local address
+
+ This member will return the address of the local socket in addressable protocols
+ (AddressingPolicy is not NoAddressingPolicy).
+
+ There are two Variants of this member, one will return the address by value, the other
+ takes a reference argument to elide the copy operation.
+
+ */
+ Address local ();
+ void local (Address & addr);
+ ///< Query local address
+ /**< \see \ref local() */
+
+ ///@}
+
+ ///////////////////////////////////////////////////////////////////////////
+ ///\name Buffering
+ ///@{
+
+ unsigned rcvbuf (); ///< Check size of receive buffer
+ /**< \returns size of receive buffer in bytes */
+ void rcvbuf (unsigned size);
+ ///< Set size of receive buffer
+ /**< \param[in] size size of receive buffer in bytes */
+
+ unsigned sndbuf (); ///< Check size of send buffer
+ /**< \returns size of send buffer in bytes */
+ void sndbuf (unsigned size);
+ ///< Set size of send buffer
+ /**< \param[in] size size of send buffer in bytes */
+
+ ///@}
+
+ static ClientSocketHandle cast_static(FileHandle handle);
+ /**< \internal */
+ static ClientSocketHandle cast_dynamic(FileHandle handle);
+ /**< \internal */
- // we need to override both since SocketHandle is *not* polymorphic
- void state(SocketStateMap & map, unsigned lod=0);
- std::string dumpState(unsigned lod=0);
+ // we need to override both since SocketHandle is *not* polymorphic
+ void state(SocketStateMap & map, unsigned lod=0);
+ std::string dumpState(unsigned lod=0);
protected:
- ClientSocketHandle(FileHandle other, bool isChecked);
- explicit ClientSocketHandle(std::auto_ptr<SocketProtocol> protocol,
- int fd = -1);
+ ClientSocketHandle(FileHandle other, bool isChecked);
+ explicit ClientSocketHandle(std::auto_ptr<SocketProtocol> protocol,
+ int fd = -1);
private:
- unsigned available();
+ unsigned available();
- friend class senf::ServerSocketHandle<Policy>;
+ friend class senf::ServerSocketHandle<Policy>;
};
/// @}
// Local Variables:
// mode: c++
// c-file-style: "senf"
+// fill-column: 100
// End: