# channel_count
self._channels = int(data[0])
self._volume = [ None ] * self._channels
+ premutes = None
+ if self._muteState is not None:
+ premutes = self._muteState
self._muteState = [ self.ACTIVE ] * self._channels
+ if premutes:
+ for i in range(len(self._muteState)):
+ if i < len(premutes):
+ self._muteState[i] = premutes[i]
while len(self._channelNames) < self._channels:
self._channelNames.append("Channel %d" % (len(self._channelNames)+1))
self._redraw()
for i in range(self._channels):
- self._get(i+1)
+ self._set(i+1, 0.0)
return []
def mute(self, channel):
- if self._muteState[channel-1] == self.ACTIVE:
+ if self._channels is None:
+ if self._muteState is None:
+ self._muteState = []
+ while(len(self._muteState) < channel) : self._muteState.append( self.ACTIVE )
self._muteState[channel-1] = self.PENDING
- self._get(channel)
+ else:
+ if self._muteState[channel-1] == self.ACTIVE:
+ self._muteState[channel-1] = self.PENDING
+ self._get(channel)
def unmute(self, channel):
if self._muteState[channel-1] != self.ACTIVE: