85bad71a2c739b98c124bc74a6c1379d734b1c56
[senf.git] / Socket / Protocols / INet / ConnectedUDPSocketHandle.hh
1 // $Id$
2 //
3 // Copyright (C) 2006
4 // Fraunhofer Institute for Open Communication Systems (FOKUS) 
5 // Competence Center NETwork research (NET), St. Augustin, GERMANY 
6 //     Stefan Bund <g0dil@berlios.de>
7 //
8 // This program is free software; you can redistribute it and/or modify
9 // it under the terms of the GNU General Public License as published by
10 // the Free Software Foundation; either version 2 of the License, or
11 // (at your option) any later version.
12 //
13 // This program is distributed in the hope that it will be useful,
14 // but WITHOUT ANY WARRANTY; without even the implied warranty of
15 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 // GNU General Public License for more details.
17 //
18 // You should have received a copy of the GNU General Public License
19 // along with this program; if not, write to the
20 // Free Software Foundation, Inc.,
21 // 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
22
23 /** \file
24     \brief UDPv4SocketHandle and UDPv6SocketHandle public header
25
26     \todo Implement possibly non-blocking connect and SO_ERROR in the
27     protocol interface
28  */
29
30 #ifndef HH_ConnectedUDPSocketHandle_
31 #define HH_ConnectedUDPSocketHandle_ 1
32
33 // Custom includes
34 #include "INetProtocol.hh"
35 #include "UDPProtocol.hh"
36 #include "../../../Socket/Protocols/BSDSocketProtocol.hh"
37 #include "../../../Socket/FramingPolicy.hh"
38 #include "../../../Socket/CommunicationPolicy.hh"
39 #include "../../../Socket/ReadWritePolicy.hh"
40 #include "../../../Socket/ProtocolClientSocketHandle.hh"
41
42 //#include "ConnectedUDPSocketHandle.mpp"
43 ///////////////////////////////hh.p////////////////////////////////////////
44
45 namespace senf {
46
47     /// \addtogroup concrete_protocol_group
48     /// @{
49
50     typedef MakeSocketPolicy<
51         INet4AddressingPolicy,
52         DatagramFramingPolicy,
53         ConnectedCommunicationPolicy,
54         ReadablePolicy,
55         WriteablePolicy
56         >::policy ConnectedUDPv4Socket_Policy;   ///< Socket Policy of the UDPv4 Protocol
57
58     /** \brief IPv4 UDP Socket Protocol, connected
59
60         \par Socket Handle typedefs:
61             \ref ConnectedUDPv4ClientSocketHandle (ProtocolClientSocketHandle)
62
63         \par Policy Interface:
64             ClientSocketHandle::read(), ClientSocketHandle::write(), ClientSocketHandle::bind(),
65             ClientSocketHandle::local(), ClientSocketHandle::connect(), ClientSocketHandle::peer(),
66             ClientSocketHandle::rcvbuf(), ClientSocketHandle::sndbuf()
67
68         \par Address Type:
69             INet4Address
70         
71         ConnectedUDPv4SocketProtocol provides an internet protocol stream socket based on the UDP
72         protocol and IPv4 addressing.
73
74         This class is utilized as the protocol class of the ProtocolClientSocketHandle
75         via the Socket Handle typedefs above.
76
77         \see ConnectedUDPv6SocketProtocol
78      */
79     class ConnectedUDPv4SocketProtocol
80         : public ConcreteSocketProtocol<ConnectedUDPv4Socket_Policy, ConnectedUDPv4SocketProtocol>,
81           public UDPProtocol,
82           public BSDSocketProtocol,
83           public AddressableBSDSocketProtocol
84     {
85     public:
86         ///////////////////////////////////////////////////////////////////////////
87         // internal interface
88
89         ///\name Constructors
90         ///@{
91
92         void init_client() const;       ///< Create unconnected client socket
93                                         /**< \note This member is implicitly called from the
94                                              ProtocolClientSocketHandle::ProtocolClientSocketHandle()
95                                              constructor */
96         void init_client(INet4SocketAddress const & address) const;
97                                         ///< Create client socket and connect
98                                         /**< Creates a new client socket and connects to the given
99                                              address.
100
101                                              \param[in] address remote address to connect to */
102                                         /**< \note This member is implicitly called from the
103                                              ProtocolClientSocketHandle::ProtocolClientSocketHandle()
104                                              constructor */
105
106         ///@}
107     };
108
109     typedef ProtocolClientSocketHandle<
110         ConnectedUDPv4SocketProtocol> ConnectedUDPv4ClientSocketHandle;
111
112     typedef MakeSocketPolicy<
113         ConnectedUDPv4Socket_Policy,
114         INet6AddressingPolicy
115         >::policy  ConnectedUDPv6Socket_Policy;
116
117     /** \brief IPv6 UDP Socket Protocol, connected
118
119         \par Socket Handle typedefs:
120             \ref ConnectedUDPv6ClientSocketHandle (ProtocolClientSocketHandle)
121
122         \par Policy Interface:
123             ClientSocketHandle::read(), ClientSocketHandle::write(), ClientSocketHandle::bind(),
124             ClientSocketHandle::local(), ClientSocketHandle::connect(), ClientSocketHandle::peer(),
125             ClientSocketHandle::rcvbuf(), ClientSocketHandle::sndbuf()
126
127         \par Address Type:
128             INet6Address
129
130         ConnectedUDPv6SocketProtocol provides an internet protocol stream socket based on the UDP
131         protocol and IPv6 addressing.
132
133         This class is utilized as the protocol class of the ProtocolClientSocketHandle
134         via the Socket Handle typedefs above.
135
136         \see ConnectedUDPv4SocketProtocol
137      */
138     class ConnectedUDPv6SocketProtocol
139         : public ConcreteSocketProtocol<ConnectedUDPv6Socket_Policy, ConnectedUDPv6SocketProtocol>,
140           public UDPProtocol,
141           public BSDSocketProtocol,
142           public AddressableBSDSocketProtocol
143     {
144     public:
145         ///////////////////////////////////////////////////////////////////////////
146         // internal interface
147
148         ///\name Constructors
149         ///@{
150
151         void init_client() const;       ///< Create unconnected client socket
152                                         /**< \note This member is implicitly called from the
153                                              ProtocolClientSocketHandle::ProtocolClientSocketHandle()
154                                              constructor */
155         void init_client(INet6SocketAddress const & address) const;
156                                         ///< Create client socket and connect
157                                         /**< Creates a new client socket and connects to the given
158                                              address.
159
160                                              \param[in] address remote address to connect to */
161                                         /**< \note This member is implicitly called from the
162                                              ProtocolClientSocketHandle::ProtocolClientSocketHandle()
163                                              constructor */
164
165         ///@}
166     };
167
168     typedef ProtocolClientSocketHandle<
169         ConnectedUDPv6SocketProtocol> ConnectedUDPv6ClientSocketHandle;
170
171     /// @}
172
173 }
174
175 ///////////////////////////////hh.e////////////////////////////////////////
176 //#include "ConnectedUDPSocketHandle.cci"
177 //#include "ConnectedUDPSocketHandle.ct"
178 //#include "ConnectedUDPSocketHandle.cti"
179 #endif
180
181 \f
182 // Local Variables:
183 // mode: c++
184 // fill-column: 100
185 // c-file-style: "senf"
186 // indent-tabs-mode: nil
187 // ispell-local-dictionary: "american"
188 // compile-command: "scons -u test"
189 // comment-column: 40
190 // End: