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[senf.git] / Socket / Protocols / INet / UDPSocketHandle.hh
1 // $Id$
2 //
3 // Copyright (C) 2006
4 // Fraunhofer Institute for Open Communication Systems (FOKUS)
5 // Competence Center NETwork research (NET), St. Augustin, GERMANY
6 //     Stefan Bund <g0dil@berlios.de>
7 //
8 // This program is free software; you can redistribute it and/or modify
9 // it under the terms of the GNU General Public License as published by
10 // the Free Software Foundation; either version 2 of the License, or
11 // (at your option) any later version.
12 //
13 // This program is distributed in the hope that it will be useful,
14 // but WITHOUT ANY WARRANTY; without even the implied warranty of
15 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 // GNU General Public License for more details.
17 //
18 // You should have received a copy of the GNU General Public License
19 // along with this program; if not, write to the
20 // Free Software Foundation, Inc.,
21 // 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
22
23 /** \file
24     \brief UDPv4SocketHandle and UDPv6SocketHandle public header
25
26     \todo Implement possibly non-blocking connect and SO_ERROR in the
27     protocol interface
28  */
29
30 #ifndef HH_UDPSocketHandle_
31 #define HH_UDPSocketHandle_ 1
32
33 // Custom includes
34 #include "INetSocketProtocol.hh"
35 #include "UDPSocketProtocol.hh"
36 #include "MulticastSocketProtocol.hh"
37 #include "../../../Socket/Protocols/BSDSocketProtocol.hh"
38 #include "../../../Socket/Protocols/DatagramSocketProtocol.hh"
39 #include "../../../Socket/FramingPolicy.hh"
40 #include "../../../Socket/CommunicationPolicy.hh"
41 #include "../../../Socket/ReadWritePolicy.hh"
42 #include "../../../Socket/ProtocolClientSocketHandle.hh"
43
44 //#include "UDPSocketHandle.mpp"
45 ///////////////////////////////hh.p////////////////////////////////////////
46
47 namespace senf {
48
49     /// \addtogroup concrete_protocol_group
50     /// @{
51
52     typedef MakeSocketPolicy<
53         INet4AddressingPolicy,
54         DatagramFramingPolicy,
55         UnconnectedCommunicationPolicy,
56         ReadablePolicy,
57         WriteablePolicy
58         >::policy UDPv4Socket_Policy;   ///< Socket Policy of the UDPv4 Protocol
59
60     /** \brief IPv4 UDP Socket Protocol
61
62         \par Socket Handle typedefs:
63             \ref UDPv4ClientSocketHandle (ProtocolClientSocketHandle)
64
65         \par Policy Interface:
66             ClientSocketHandle::read(), ClientSocketHandle::readfrom(),
67             ClientSocketHandle::writeto(), ClientSocketHandle::bind(), ClientSocketHandle::local()
68
69         \par Address Type:
70             INet4SocketAddress
71
72         UDPv4SocketProtocol provides an internet protocol stream socket based on the UDP protocol
73         and IPv4 addressing.
74
75         This class is utilized as the protocol class of the ProtocolClientSocketHandle
76         via the Socket Handle typedefs above.
77
78         \see UDPv6SocketProtocol
79      */
80     class UDPv4SocketProtocol
81         : public ConcreteSocketProtocol<UDPv4Socket_Policy, UDPv4SocketProtocol>,
82           public UDPSocketProtocol,
83           public MulticastSocketProtocol,
84           public INet4MulticastSocketProtocol,
85           public BSDSocketProtocol,
86           public DatagramSocketProtocol,
87           public AddressableBSDSocketProtocol
88     {
89     public:
90         ///////////////////////////////////////////////////////////////////////////
91         // internal interface
92
93         ///\name Constructors
94         ///@{
95
96         void init_client() const;       ///< Create unconnected client socket
97                                         /**< \note This member is implicitly called from the
98                                              ProtocolClientSocketHandle::ProtocolClientSocketHandle()
99                                              constructor */
100         void init_client(INet4SocketAddress const & address) const;
101                                         ///< Create client socket and bind
102                                         /**< Creates a new client socket and bind to the given
103                                              address.
104                                              \param[in] address local address to bind to */
105                                         /**< \note This member is implicitly called from the
106                                             ProtocolClientSocketHandle::ProtocolClientSocketHandle()
107                                              constructor */
108
109         ///@}
110
111     };
112
113     typedef ProtocolClientSocketHandle<UDPv4SocketProtocol> UDPv4ClientSocketHandle;
114
115     typedef MakeSocketPolicy<
116         UDPv4Socket_Policy,
117         INet6AddressingPolicy
118         >::policy UDPv6Socket_Policy;
119
120     /** \brief IPv6 UDP Socket Protocol
121
122         \par Socket Handle typedefs:
123         \ref UDPv6ClientSocketHandle (ProtocolClientSocketHandle)
124
125         \par Policy Interface: 
126             ClientSocketHandle::read(), ClientSocketHandle::readfrom(),
127             ClientSocketHandle::writeto(), ClientSocketHandle::bind(), ClientSocketHandle::local()
128
129         \par Address Type:
130             INet6Address
131
132         UDPv6SocketProtocol provides an internet protocol stream socket based on the UDP protocol
133         and IPv6 addressing.
134
135         This class is utilized as the protocol class of the ProtocolClientSocketHandle
136         via the Socket Handle typedefs above.
137
138         \see UDPv4SocketProtocol
139      */
140     class UDPv6SocketProtocol
141         : public ConcreteSocketProtocol<UDPv6Socket_Policy, UDPv6SocketProtocol>,
142           public UDPSocketProtocol,
143           public MulticastSocketProtocol,
144           public INet6MulticastSocketProtocol,
145           public BSDSocketProtocol,
146           public DatagramSocketProtocol,
147           public AddressableBSDSocketProtocol
148     {
149     public:
150         ///////////////////////////////////////////////////////////////////////////
151         // internal interface
152
153         ///\name Constructors
154         ///@{
155
156         void init_client() const;       ///< Create unconnected client socket
157                                         /**< \note This member is implicitly called from the
158                                              ProtocolClientSocketHandle::ProtocolClientSocketHandle()
159                                              constructor */
160         void init_client(INet6SocketAddress const & address) const;
161                                         ///< Create client socket and connect
162                                         /**< Creates a new client socket and bind to the given
163                                              address.
164                                              \param[in] address local address to bind to */
165                                         /**< \note This member is implicitly called from the
166                                              ProtocolClientSocketHandle::ProtocolClientSocketHandle()
167                                              constructor */
168
169         ///@}
170     };
171
172     typedef ProtocolClientSocketHandle<UDPv6SocketProtocol> UDPv6ClientSocketHandle;
173
174     /// @}
175
176 }
177
178 ///////////////////////////////hh.e////////////////////////////////////////
179 //#include "UDPSocketHandle.cci"
180 //#include "UDPSocketHandle.ct"
181 //#include "UDPSocketHandle.cti"
182 #endif
183
184 \f
185 // Local Variables:
186 // mode: c++
187 // fill-column: 100
188 // c-file-style: "senf"
189 // indent-tabs-mode: nil
190 // ispell-local-dictionary: "american"
191 // compile-command: "scons -u test"
192 // comment-column: 40
193 // End: