#include <senf/Socket/ProtocolClientSocketHandle.hh>
//#include "UNDatagramSocketHandle.mpp"
-///////////////////////////////hh.p////////////////////////////////////////
+//-/////////////////////////////////////////////////////////////////////////////////////////////////
namespace senf {
>::policy ConnectedUNDatagramSocket_Policy; ///< Socket Policy of the Unix Domain Datagram Protocol (connected)
/// \ingroup concrete_protocol_group
- /// \{
+ //\{
/** \brief Unix Domain Datagram Socket Protocol (connected)
public AddressableBSDSocketProtocol
{
public:
- ///////////////////////////////////////////////////////////////////////////
+ //-////////////////////////////////////////////////////////////////////////
// internal interface
///\name Constructors
- ///@{
+ //\{
void init_client() const; ///< Create unconnected client socket
/**< \note This member is implicitly called from the
ProtocolClientSocketHandle::ProtocolClientSocketHandle()
constructor */
- ///@}
+ //\}
};
typedef ProtocolClientSocketHandle<ConnectedUNDatagramSocketProtocol> ConnectedUNDatagramClientSocketHandle;
- ///\}
+ //\}
}
-///////////////////////////////hh.e////////////////////////////////////////
+//-/////////////////////////////////////////////////////////////////////////////////////////////////
//#include "ConnectedUNDatagramSocketHandle.cci"
//#include "ConnectedUNDatagramSocketHandle.ct"
//#include "ConnectedUNDatagramSocketHandle.cti"